Part 2: Lair of the Vile and Vicious

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Re: Part 2: Lair of the Vile and Vicious

Postby littleangryman » Tue Nov 05, 2013 6:34 am

Malorix is not amused, steps up to the enemy once more, and attacks once more. (Woo hoo! Nat 20! Confirm:Nat 1 T_T Damage 7+2=9)
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Re: Part 2: Lair of the Vile and Vicious

Postby Zanaikin » Tue Nov 05, 2013 2:02 pm

"Trash-- sorry!" Epicette grimace aloud when her shot missed horribly.

(Assuming Malorix downed the target...)

Epicette moves up to the pit, reloads her crossbow, and listens for any commotion down it.
(Perception 11+11 = 22)
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Re: Part 2: Lair of the Vile and Vicious

Postby Squall255 » Tue Nov 05, 2013 3:17 pm

Malorix does indeed down the target, Daveeed is allowed a reflex save to grab the body to prevent it falling into the pit if he wants to.

Epicette hears some voices but is unable to determine what they are saying. She can determine that there are at least 3 distinct voices.
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<Tal> Our chem teacher said it didn't really matter how we titled the graphs and tables in our semester prac
<Tal> but i still lost marks for having a Table of +2 Undead Slaying and Graph of Destiny :(

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Re: Part 2: Lair of the Vile and Vicious

Postby Mr_Praetorian » Tue Nov 05, 2013 4:31 pm

(Reflex: 1d20+3= 16)
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Re: Part 2: Lair of the Vile and Vicious

Postby Squall255 » Wed Nov 06, 2013 12:57 pm

Daveed succeeds in getting a hand on one of the mongrel's spider legs and is able to keep her from falling into the pit. Meanwhile the shouts down there become louder.

anyone with Heal ranks who can see the mongrelfolk please make one.

Initiative order disbanded for the moment.

100XP to all.
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Look! He's a brainless, life-sucking god of death. At sunrise he'll vanish like a bad dream. ~Jigo (Princess Mononoke)

<Tal> Our chem teacher said it didn't really matter how we titled the graphs and tables in our semester prac
<Tal> but i still lost marks for having a Table of +2 Undead Slaying and Graph of Destiny :(

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Re: Part 2: Lair of the Vile and Vicious

Postby Mr_Praetorian » Wed Nov 06, 2013 1:21 pm

Daveed pulls up the mongrelwoman and places her gently behind him. He then listens and tries to make out the shouting below.

(Perception: 1d20+9= 25)

"They know we're here. They're also taking about the need to protect someone names Hosilla.

Well, opinions?"
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Re: Part 2: Lair of the Vile and Vicious

Postby Squall255 » Wed Nov 06, 2013 1:57 pm

as Daveed peers over the edge, he also notices a weak rope ladder leading down to the lower cavern.
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Look! He's a brainless, life-sucking god of death. At sunrise he'll vanish like a bad dream. ~Jigo (Princess Mononoke)

<Tal> Our chem teacher said it didn't really matter how we titled the graphs and tables in our semester prac
<Tal> but i still lost marks for having a Table of +2 Undead Slaying and Graph of Destiny :(

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Re: Part 2: Lair of the Vile and Vicious

Postby Zanaikin » Wed Nov 06, 2013 3:30 pm

Epicette took a moment to ponder it over: "we've already broken through three set of guards, and they're more worried about defending this person than driving us out. That means one--" a wolf's grin spread from cheek to cheek, "they've become cornered prey planning their last stand, and two, this 'Hostilla' person is really important."

Then, looking back at Daveed: "I suggest continuing the attack. If we leave, this 'Hostilla' may get away, and we'll lose this opportunity. If we bring Gwerm and the unconscious prisoner inside this room and barricade the door with these tables, we should be able to mitigate any risks to our rear while we take down their pack leader."
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Re: Part 2: Lair of the Vile and Vicious

Postby Mr_Praetorian » Wed Nov 06, 2013 3:42 pm

"Agreed. Wait here, I'll go make sure all is well out in the main room." Daveed said, walking back into H2.

"Sir Cernandlon, why are you trained at that door?"
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Re: Part 2: Lair of the Vile and Vicious

Postby Sajuuk » Wed Nov 06, 2013 4:48 pm

"Something was banging on the door, Sir Daveed. I figured it wiser to hang back and see if it was a threat, rather than to open it myself or expose our flanks."
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Re: Part 2: Lair of the Vile and Vicious

Postby Zanaikin » Wed Nov 06, 2013 5:45 pm

"It's a trained beast of sorts. Either the guards who are supposed to let it out are still asleep elsewhere, or we killed them."
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Re: Part 2: Lair of the Vile and Vicious

Postby Mr_Praetorian » Wed Nov 06, 2013 6:09 pm

"Well, it looks like we're planning to push ahead, and we shouldn't leave the chance for this thing to surprise us. Cover me."

Daveed walks over the door that keeps shifting, and prepares to open once everyone is in place.
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Re: Part 2: Lair of the Vile and Vicious

Postby Zanaikin » Wed Nov 06, 2013 7:09 pm

( the door in question is Room H2 - Door Q6 I believe )

Epicette shrugs and follows to H2-N6, readying a Slumber hex against the first thing that runs through that door (Will DC15, 3rnds)
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Re: Part 2: Lair of the Vile and Vicious

Postby Sajuuk » Wed Nov 06, 2013 9:11 pm

Cernandlon readies to fire again.
(Attack: 1d20+6: 25 (26 if within 30'))
(Damage: 1d8+4: 10 (11 if within 30'))
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Re: Part 2: Lair of the Vile and Vicious

Postby Laharl » Thu Nov 07, 2013 12:35 am

Henric preps an acid splash.

Attack: 1d20+4=24, confirm 1d20+4=22 touch
Damage: (1d3+2=5)x2=10 acid


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