Leah, Kadi's Dhampir Wilder

Kadi
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Re: Leah, Kadi's Dhampir Wilder

Postby Kadi » Sun Feb 14, 2016 12:33 pm

Since nobody complained, I change classes "over night" ingame and changed the links in the first post here. The only important statistic of "old" Leah remaining is, I think, her Diplo-modifier of +10. 4 Rank, 3 Class, 3 CHA. Which is incidentally as high as "new" Leah's.
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Re: Leah, Kadi's Dhampir Wilder

Postby Kadi » Tue May 03, 2016 10:26 am

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Re: Leah, Kadi's Dhampir Wilder

Postby Kadi » Thu Oct 20, 2016 7:50 pm

Toctoc.

With level 6 coming up slowly but certainly, I'm looking for input for my power selection again.
I realistically get two 3rd level powers in my career (level 6, Favored Class bonus from level 8). Three if Dai is nice and okays an item from an extra book, but... 18k is expensive.

First, there's of course . Kind of a must and just really, really logical to take.
Then, I really, really want . I can imagine having so much fun with that spell.
would be a weak wall and a weak AoE option, but still covers both. Also, it's fun and absolutely wrecks buildings.
is a straighter AoE option. Damage scales slowly, but it's force, has long range and concentration-duration. Also, I can trade in damage for retargeting it every round, making it efficient... until I'm hit. And it's still slowly scaling, so :? .


As far as walls go, I can take later, not as much of a problem there. It might even be the more reliable option since you can walk through Energy Wall if you're prepared to take damage.
As far as AoE goes... I plan to take Expanded Knowledge and get Energy Missile later (small area, limited number of targets, but safe and scales well). Energy Ball comes really late for me, if I want to take a feat for it, too. And... that's it. I hate all the others for their types of area.

As far as taking a Feat to get another power goes... I'd rather pass. So many other good feats I want and/or need. And if I take a feat for more powers, I'd rather go with Expanded Knowledge and tap into the Discipline Lists more.


Any ideas/feedback/thoughts?
"Yes, Kadi, take Dispel and Time Hop. We can take out groups otherwise as well until Gorin gets his nice Druids AoEs."?
"No, Kadi, Wilders are so good at blasting, you really should take Concussive Onslaught here."?
"Hey, Kadi, there's this really neat power you missed which is better than all these combined."? ( + ?)
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Squall255
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Re: Leah, Kadi's Dhampir Wilder

Postby Squall255 » Fri Oct 21, 2016 2:43 am

Time Hop would be SUPER useful for hostage recovery situations. blink all the hostages out of time for 5 or 6 rounds while we kill everyone? YES PLX!

As for Dispel, I'm not 100% sure YOU need to be the one to take it. I would check with Marty on if that's something Ahz can grab, as I see him filling more of the buff/debuff role while you're AOE DPS.

Also: Concussive Onslaught is NOT concentration unless Dai has house ruled it. Rule As Written is that it lays down a field of force damage, think of it as a puddle of acid or a circle of flame but force damage. after the initial casting, nothing is required to maintain it and it'll continue to last while you blast other things. Could be a good option for doorways, or to discourage flanking attempts or cover.

final recommendation:
If we can get Dispel somewhere else, Time Hop and Concussive Onslaught.
Else: Time Hop and Dispel, possibly in that order.
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Re: Leah, Kadi's Dhampir Wilder

Postby Zanaikin » Fri Oct 21, 2016 3:39 am

Kadi: concentration duration powers actually say "concentration, up to 1 round/minute/whatever per level".
See http://www.d20pfsrd.com/psionics-unleas ... t-psionics

Damage-over-time AOE generally has three uses:
1) area denial
2) combine with a field control spell (i.e. Entangle, Web) that pins the enemy down while the DoT dishes damage. Or alternatively, toss into a room and lock the doors.
3) force enemies out of a defensive position.
Concussive Onslaughter has the bonus feature of being force damage and thus able to slowly break down walls and destroy a building. The second augment option also gives it a lot of flexibility and makes this spell especially good at cleaning out large numbers of low lvl foes.

Time Hop is good for keeping wards (escort/rescue missions) safe in general, by sending them into the future while you fight it out xD
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Kadi
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Re: Leah, Kadi's Dhampir Wilder

Postby Kadi » Fri Oct 21, 2016 6:24 am

I was pretty certain it was concentration... Oh, well, it's even better like this, isn't it?

Thanks for the input.
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Re: Leah, Kadi's Dhampir Wilder

Postby skychan » Thu Nov 03, 2016 9:13 pm

All I have to add is that Time Hop is just too fun not to get, but then I'm basically playing the closest thing to a civilian combat wise in the group so... take anything I say with a grain of salt.
:)


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