Wealth vs. Gold
Posted: Wed Jul 22, 2009 12:39 pm
So I've been stuck on a thought thread...
Given the nature of this game, our characters are not just adventurers, but also those with an actual life. That means all the other upkeep of life, be it housing and utility costs, or the benefits and 401k deductions from our characters' paychecks.
This is not even including problems like the fact I (and any sane DM) refuses to go through a list of all possible non-magical gear in the fusion age and start handing out prices...
which is the reason why I do stuff like separating costs, where you pay for your magical equips and I simply take it into consideration for nonmagic equips... except this does get annoying at times.
So the current thought is, would it be better if instead of tracking GPs separately for magical items, we move to the wealth check system used by the MSRD (which is much easier to keep track of). Although chances are I'm going to modify it a bit, starting by shrinking the dice size so it depends more on the mod than the roll...
Given the nature of this game, our characters are not just adventurers, but also those with an actual life. That means all the other upkeep of life, be it housing and utility costs, or the benefits and 401k deductions from our characters' paychecks.
This is not even including problems like the fact I (and any sane DM) refuses to go through a list of all possible non-magical gear in the fusion age and start handing out prices...
which is the reason why I do stuff like separating costs, where you pay for your magical equips and I simply take it into consideration for nonmagic equips... except this does get annoying at times.
So the current thought is, would it be better if instead of tracking GPs separately for magical items, we move to the wealth check system used by the MSRD (which is much easier to keep track of). Although chances are I'm going to modify it a bit, starting by shrinking the dice size so it depends more on the mod than the roll...