[9/29/2141] Kochikaze: Administrative Plan

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Re: [9/29/2141] Kochikaze: Administrative Plan

Postby TheDude51 » Thu Sep 03, 2009 4:55 pm

Obviously there is a lot of specialized training that any military personnel are going to need before they're able to go into active service. I'd like to give the incarnum-blooded who want to enlist a much more specialized training program than will be offered to the civilians, since they need much more specialized knowledge and they need it faster. My plan was to incorporate the implant training, along with the math, physics, and other such programs with the military training program we put together for them. Obviously it will be a while before they are ready for active duty, but we still need to be as efficient as possible with their training so that they can be in the field (or on the streets) as soon as possible, even if thats a few months away. By the way, do the Chromians use implants, or will we need to train the Kochikaze military on that also?

After a few days, once we free the first batch of slaves, I'd like to send a delegation to Akashi and Asagami, and perhaps also Kusanagi, with some diplomats and a few freed slaves to offer testimonials, in order to request the assistance of their mages with freeing the rest of the slaves.

On the organization side, I'm also going to request some instructors from Astraea to aid in the training, otherwise we'll have to detach some of our troops to be teachers. The remaining loyal portions of the Kochikaze military will be able to help in training the new recruits, which will also give them time to get accustomed to the implants and new gear. The physics and computing type teaching can probably be handled by natives. We do need to get the ball rolling on all the paperwork though. (quick scan of the forms needed) Gods, by the end of this I'll probably be wishing for more assassins just to liven things up a bit...
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Re: [9/29/2141] Kochikaze: Administrative Plan

Postby Zanaikin » Thu Sep 03, 2009 6:57 pm

[ Chromians already utilize civilian-grade implants, although not all civilians do does in a somewhat backwater region like Kochikaze. However, Imperials' military-grade implants has a lot more functionality that they'd need to grasp, most importantly the HUD and targetting interfaces... ]

General-Major Terrahk of the Legion Academy replies to your request in a different manner. He offers to give your new units a 'crash course' in Imperial military organization, equipment, and doctrines. The training schedule, as he says, was originally developed to convert Norinth units to Imperial standardization, but they should be able to adapt it very quickly. They currently have three versions: a bare minimum schedule that'll teach them the very basics within about a month (if you're in a real hurry), a moderate version that'll take about three to six months (depending on how much you're rushing it), and a 'full' training program that takes about two years. He also notes a few things:
  • The training is information and proficiency only, it expects trainees to already have traits expected of professional soldiers, like discipline, coordination, and endurance - they don't have time for drill sergeants to slowly whip the trainees into shape.
  • Due to issues with equipment, you'll need to send the troops to Astraea to get it done.
  • You're expected to reorganize the trainees in question into standard Imperial military units first. The Academy already has enough personnel logistics work of its own.
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Re: [9/29/2141] Kochikaze: Administrative Plan

Postby TheDude51 » Thu Sep 03, 2009 7:26 pm

Ivan proposes that they keep the new units on Chroma for some period of time, probably a month or two, to organize them into their new units and give a basic background of military discipline and organization, doing basic noncombat drills and such. During this phase, we can rely heavily on the current Kochikaze military personnel to give the training, with some help from the Imperium Legionnaires. Then we send them to Kriegspiel for four or five months, after which we can deploy them into garrison and occupation duty in conquered territories for some period of time, before finally moving them to the front lines.
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Re: [9/29/2141] Kochikaze: Administrative Plan

Postby Mr_Praetorian » Thu Sep 03, 2009 7:33 pm

I think it might be worthwhile to send at least a few companies-worth of freed slaves to Astrea for the moderate course. If anything, it might give our tech guys an excuse to gain a better understanding of Incarnum (and before anyone jumps on me, NO, I am NOT suggesting human experimentation. I would expect everything to be done voluntarily).
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Re: [9/29/2141] Kochikaze: Administrative Plan

Postby TheDude51 » Thu Sep 03, 2009 9:02 pm

All of the freed slaves who enlist will go to Astraea for their training, we just need to do some prep work before hand to get them all disciplined and military-y before they go.
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Re: [9/29/2141] Kochikaze: Administrative Plan

Postby Laharl » Sat Sep 05, 2009 2:51 pm

Zanaikin wrote:
Laharl wrote:Freed slaves will be offered Imperial citizenship

[ You want to be careful with the use of 'citizenship'. The proper term would be 'resident', because 'citizen' is a title that most people actually have to earn (see the stuff under military doctrines). Of course, you COULD give all freed slaves citizenship - but obviously that's going to provoke a LOT of outrage ]
[ As a matter of fact, coming to this point reminds you of the fact there is THAT explosive issue to think about. The Kochikaze guys haven't realized yet how much of a big deal Imperial Citizenship is yet - but once they do they're likely to start bartering, especially for their existing administrative and military personnel. You could probably also use this as an incentive to getting things done. For example, citizenship is REQUIRED for any administrative jobs above entry to basic level (hint hint). When the Imperial took control of southern Penthiae, they gave 'accrued service time' equal to the troops' existing time in armed forces, plus some additional bonuses. ]

Residence it is then. If citizenship is required for administrative personnel, I'd say that makes for a good incentive for our first wave of new hires. After this first wave, however, I'm inclined to remove the exemption. I like the accrued service time idea as well.

[ Dave: you need some ranks in Know(hist), or it's really going to hurt you later on... do some rank transfer if you need, because this is something you should already have. This applies to all of you really. ]

Done, swapped 5 ranks out of Gather Info.

TheDude51 wrote:Speaking of incarnum-blooded, one year is much to slow for freedom. We need to free just about every almost immediately, since the freeing of the slaves is a vital point to our diplomatic efforts and promises to have them free in a year or so will pull no weight whatsoever.

Balint: I concur, one year is far too slow. If freeing the slaves is to be utilized as one of our justifications we need to show results for it, as soon as possible. That being said, there is a matter of resources when it comes to this. As you no doubtly realize, the slaves are incarcerated through magitech means by dematerializing their physical forms and encapsulating their souls into a containment unit - apparently similar to how Soulbonders on Chroma work. Releasing them also requires considerable spellpower from competent mages, or more precisely - Break Enchantment spells. This means that freeing large amounts of slaves will tie up our military mages for quite some time, something for you (military command) to worry about.


Very well, how quickly do you think this can be done?

TheDude51 wrote:Also, any programs, camps, or education for the slaves should be strictly voluntary, and given our crushing lack of manpower I would like to allow the slaves to enlist directly and skip the whole education thing until after their tour of duty.

Gadar: There's a reason why the Legion Academy requires GED-level education as a prerequisite. Most of the positions in the military does require a level of understanding in math, physics, computing, especially computing. Pilots need to create navigation routines and adjust evasive protocols. Gunners and EW specialists need to be able to adjust targetting and jamming algorithms. Even the infantry and grenadiers need fundamental physics just to operate their equipment safely.

Balint: Not to mention it would be presumptuous of us, if not outright stupid, to expect the slaves to have any knowledge on operating Implants. That by itself will takes weeks. If I remember right, it took the Norinth troops about three weeks just to get the basics...

Colonel Pahlen: Barely the basics, I'd say, if that Second Battle of Trias was any proof. There'll also be command and control issues - the Chromians neither read nor speak Imperial. Not everyone has access to language spells and translation software will inevitably cause some misunderstanding on the field - possible to disastrous effects. This is not even mentioning most current military control interfaces are, like it or not, in Imperial. I agree that we need the troops, but I doubt we can rush the process too much. Otherwise it'll bite us more than it helps.

Major Bayreuth: You also need permission from the Legion High Command for the creation of new military formations, as well as the Emperor for something like a Field Brigade. After that, there's the mountain of paperwork to do. I hope you're prepared for that (smiling broadly).

[/quote]

At least some education in basic Imperial fluency, implant use, and math/science/etc is going to be required before they can go to Astraea, so education will be needed even before the military prep course.

cag wrote:I think it might be worthwhile to send at least a few companies-worth of freed slaves to Astrea for the moderate course. If anything, it might give our tech guys an excuse to gain a better understanding of Incarnum (and before anyone jumps on me, NO, I am NOT suggesting human experimentation. I would expect everything to be done voluntarily).

I agree with this wholeheartedly.
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Re: [9/29/2141] Kochikaze: Administrative Plan

Postby TheDude51 » Sat Sep 05, 2009 6:46 pm

[Dave, Gather Info is a part of Diplomacy in the pathfinder skill set, you don't need any ranks in it]

We don't really need a set timetable for getting everyone released, we just need to take all our mages and start them working on it full time. I'm hoping to get some help from nations sympathetic to the slaves, so a lot of the timing will depend on whether or not that succeeds. We will definitely want to open negotiations with the Akashi, Asagami, Kusanagi, Sendai, and Risai immediately after we make the proclamation and begin freeing slaves.

Laharl wrote:cag wrote:
I think it might be worthwhile to send at least a few companies-worth of freed slaves to Astrea for the moderate course. If anything, it might give our tech guys an excuse to gain a better understanding of Incarnum (and before anyone jumps on me, NO, I am NOT suggesting human experimentation. I would expect everything to be done voluntarily).

I agree with this wholeheartedly.


Again, ALL the incarnums who decide to join the military will be going to Astraea.


Training plan for new recruits:

Phase 1:
Objective: Basic educational proficiency; begin disciple, begin physical training
Location: Training base on Kochikaze
Timeframe: ?
Description: All recruits will be enrolled in a special education program, designed to quickly bring them up to par on the subjects that are essential to being in the military, including Imperial language instruction. Recruits will live full time on the training base, and military instructors will be present to enforce strict military discipline and lead PT drills. Combination of school and boot camp. This phase will also separate troops by their basic role further on, tailoring the instruction to the requirements for each specific role. Infantry and Grenadiers will begin combat training instead of the more advanced academic courses.

Phase 2:
Objective: Complete discipline, organize into units, implant proficiency, complete physical training
Location: Training base on Kochikaze
Timeframe: 6 weeks
Description: Recruits who successfully complete Phase 1 will be given their military implants and organized into their units. This phase will consist of constant drilling and maneuvers, as well as basic combat instruction. Implant use will be gradually incorporated into all other activities, until recruits are able to fully utilize all the implant functions by the end of the training period.

Phase 3:
Objective: Proficiency with Imperial military doctrines and equipment
Location: Astraea
Timeframe: 5 months
Description: Moderate course

Notes: Recruits trained in the use of incarnum (ie, incarnate, totemists, etc) will be steered towards the Grenadier track where their skills can be of most use. Trained Soulbonders will not be put into the standard training program, instead being attached immediately to standing combat units.

The current standing military units, as well as any reservists that wish to participate, will be given a separate training program:
Phase 1:
Objective: Basic education proficiency, implant proficiency, organization into new units
Location: Kochikaze training base
Timeframe: ?
Description: Trainees will be given the additional education needed to be ready for Imperial technology, including Imperial language skills and the more advanced academic knowledge that they lack. Trainees will be organized into their new units and given Imperial military implants at the beginning of this phase.

Phase 2:
Location: Astraea
Objective: Proficiency with Imperial military doctrines and equipment
Timeframe: 5 months
Description: Moderate course

Organization:
The Kochikaze military units will be re-organized into two Front Battalions and a Command Company, plus associated engineering and supply units. Depending on how many reservists participate, we might be able to include a full Rear Battalion, and perhaps even some Grenadiers.

The organization of the new recruits will be decided once we see how many of them there are.
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Re: [9/29/2141] Kochikaze: Administrative Plan

Postby Zanaikin » Sun Sep 06, 2009 12:53 pm

Balint: Although, it'll still be good to publicize some kind of planned timetable with the numbers to show them that we're serious about this - be it for the emancipation proclamation, or for negotiations with noted groups. With our current mages working on it at near full-time, as I have no doubts there'll be times they'll be needed elsewhere, my guess is that they should be able to free around ~10k on the first month. Furthermore if you have no objections, I plan to request for some additional help from the Church of Misalin, as well as other Imperial public service organizations willing to help out.

Balint (cont): At the same time, I'd suggest being careful about sending ALL incarnum folks off to Astraea. Eventually - yes, but 'iteratively' should definitely be used here. Otherwise it'll just seem like all the incarnum-folks are disappearing into some black hole to the Chromians - who knows if its a training camp like we say or some slave-processing factory.

[ Since administrative side seems to be pretty settled and just some hashing out left on the military side of things - Dave please make a final compilation of the administrative plan ]
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Re: [9/29/2141] Kochikaze: Administrative Plan

Postby Mr_Praetorian » Sun Sep 06, 2009 2:27 pm

I'm not sure if this is logistically practical or not, but one thing we could do is allow any of the incarnum slaves who were born free to return to their respective clans, (within reason of course, I doubt we'd be willing to travel to the other side of the map at this point) instead of trying to relocate them within Kochikaze.. Like I said, not sure how feasible it is at this point, but it would certainly help our diplomacy with the pro-incarnum clans, especially the more barbaric groups to the south.
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Re: [9/29/2141] Kochikaze: Administrative Plan

Postby TheDude51 » Sun Sep 06, 2009 8:13 pm

Do we have an estimate for how many slaves there are total in Kochikaze? Any help from back home would be very welcome, of course.

Some minor adjustments should make it pretty easy to prevent credible rumors about us not really freeing the slaves. For starters, having the civilian re-settlement camps each located right next to a Kochikaze city. We could offer education for the slaves on a full-time basis and as night classes and such, so that slaves that want to start working immediately while still going to school have that option. It'll make things a bit more complex from a logistics standpoint, but it will get the freed slaves heavily interacting with the non-incarnums right from the start, and add a lot of transparency to the process. The civilians are never going to leave Chroma during the whole process, so having it look like ALL the incarnums are being shipped off somewhere won't be a problem.

For those that join the military, it would definitely be best to start them off training as they are freed, perhaps one 'class' a month. If we also seperate each class during the education phase, accelerating those that already know some of the stuff and those that learn more quickly, we'll have a much more efficient system that also iterates the process nicely. Combine that with giving the recruits a few days of leave between each phase and we should have no problem with propaganda.

Gabriel, most of the slaves that were born free are probably from the Tsukimikado or Sendai, in which case it will be no problem to send them home if they want to go.
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Re: [9/29/2141] Kochikaze: Administrative Plan

Postby Zanaikin » Tue Sep 08, 2009 3:33 pm

Do we have an estimate for how many slaves there are total in Kochikaze?

Unfortunately, not at all. The Chromians don't care particularly enough about this kind of thing to keep track of it.
The only people who may have a numerical estimate on this kind of information is the Asagami.
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Re: [9/29/2141] Kochikaze: Administrative Plan

Postby TheDude51 » Fri Sep 11, 2009 8:30 am

Ivan has assigns some staffer types to assess the education gap between the current Kochikaze military and what is required to be a competent Imperial soldier, and estimate the personnel, time, and money that will be required to bring them up to speed. This group will also use the first couple batches of freed slaves to provide the same estimates for how long new recruits will take/cost to educate up to an appropriate level.

A message is sent out to all Kochikaze military reservists notifying them that the Kochikaze military is being re-organized to utilize Imperial technology and battle tactics. It calls on all reservists who wish to be a part of the new Kochikaze military full time to report for duty. Included will be a brief overview of the benefits of being included in the new military.

A few more staffers are assigned to work closely with the Kochikaze officer corps to re-organize the military into Imperial units. The new formation with follow the basic structure of a Field Legion Brigade. If not enough reservists enlist to fill the entire Brigade structure, gaps will be left (leaving off one of the front battalions and the grenadier/mage companies if this is needed), to be filled with the first of the newly enlisted incarnums to graduate the Academy. The imperial advisors will primarily be there to fully inform the Kochikaze of what is required for each role in the brigade, with specific personnel decisions of who is assigned where left mainly to the Kochikaze commanders who know the people who are being assigned. The top echelons of command are to be left unfilled, with the commanders to be decided by performance throughout the training process.

Some supply officers and engineers are given the task of converting an existing Kochikaze military base into a training facility for the existing forces, expanding and upgrading as needed.

Ivan also requests permission from Gabriel to lead the 3rd Special Recon to investigate the so-called "Kiyohime" in the Tsuchimikado forest.
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Re: [9/29/2141] Kochikaze: Administrative Plan

Postby Laharl » Thu Sep 17, 2009 12:56 am

(Let me know if I've missed anything glaringly obvious, but otherwise I think this is pretty much done)

Reorg: As Imperial law requires mid-level and above administrators to be from the territory they administer, such officials will receive a small income tax break for the coming year if they are hired in the next three months (if Kochikaze isn't a fantastic place for finding such people, we'd better get the best we can). To comply with Imperial law, all administrators above entry level will be granted Imperial citizenship. The pace and specific details will be left to Kochikaze to work out for itself, but I want a plan on my desk in a month that sets a pace for the reorganization to be completed as fast as possible.

Testing:
The tests will comprise hypothetical yet common scenarios. Examiners will be selected initially from the Cross Knights and then from those who have passed the exams with particularly high marks, to widen the pool of examiners. Testing is to begin within two weeks, working outward from <Kochikaze capital city (Sendai? Senrei?)> and working from the top down. Managers will not be allowed to examine their reports, for obvious reasons.

Active Military:
All active service military who wish to enlist will be accepted, those who do not will be disarmed to the extent required by Imperium law and left to go. Given the recent rebellion, a loyalty oath will be administered under Zone of Truth before any enlistments will be accepted. This process will complete in six weeks. Any incarnum equipment will be replaced with electromagnetic or magitech equivalents as soon as possible, and research into equivalents of those incarnum items for which no functional equivalent is available will begin immediately. Kochikaze service time will count as Norinth service time did for the purpose of gaining Imperial citizenship.

Agricultural Upgrades:
A 50% subsidy will be offered to Kochikaze farmers looking to upgrade their farming equipment to Imperium equivalents for the next six months. Any slaves used in said equipment must be freed, of course.

Freed Slaves:
All slaves will be freed within the next three months (talk to the Asagami before announcing this to make sure it's reasonable, given the number of slaves). Owners will receive equivalent Imperial equipment. Freed slaves will be offered Imperial residence and exemption from personal income taxes for two years after entering the workforce, provided that such entrance occurs within the next two years. Refugee camps will be constructed for to offer temporary (for a period of no more than one year) housing to former slaves. Those in the camps will be given mandatory accelerated public education to bring them up to GED-equivalent level. Those who desire to do so may enter the military as enlisted soldiers after the education period is complete, with the details of this to be worked out by the military folks. Imperial public service organizations, the Church of Misalin included, are welcome to help.

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Re: [9/29/2141] Kochikaze: Administrative Plan

Postby Zanaikin » Thu Sep 17, 2009 2:12 pm

(talk to the Asagami before announcing this to make sure it's reasonable, given the number of slaves)

Anyone feel like writing a diplomatic message ?

If you're too lazy to, just give me a Diplomacy check + any profession skills you got that may apply...
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Re: [9/29/2141] Kochikaze: Administrative Plan

Postby Mr_Praetorian » Thu Sep 17, 2009 2:32 pm

Unless anyone has a problem, I can include that question in a broader diplomatic message to Asagami.
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