Custom Maneuvers

Classes, feats, spells, items... for making and requesting permission.

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Mr_Praetorian
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Re: Custom Maneuvers

Postby Mr_Praetorian » Thu Jun 12, 2008 4:46 pm

Since its inspired by Lightning throw, I would imagine that it would be around the same level. Maybe one level higher, though, because its range is quite a bit higher.
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Re: Custom Maneuvers

Postby Zanaikin » Mon Jul 21, 2008 2:38 am

Added War God's Charge for Drew to drool over =P
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Re: Custom Maneuvers

Postby Sajuuk » Fri Jul 25, 2008 7:45 pm

FYI to anyone who this applies to:
(15:42:13) Zanaikin: also, blood in the water does not work with ranged
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Re: Custom Maneuvers

Postby Mr_Praetorian » Fri Aug 01, 2008 10:22 pm

Submitted for DM approval:

Silver Knight's Glare (Devoted Spirit) [Supernatural]
Level: Crusader 9
Initiation: 1 swift action
Range: Personal
Target: You
Duration: Stance

Calling upon the divine power that binds you as a Knight of the Silver Shield, you create an aura of menace that inspires fear and uncertainty within opponents, causing them to fail in attacks upon your allies, as their attention is pulled towards you.

While you are in this stance, any opponent you threaten takes a morale penalty equal to your initiator level on attacks against your allies. This does not apply to attacks against you. Enemies you threaten become aware of the consequences of this stance when they enter your reach.
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Re: Custom Maneuvers

Postby Mr_Praetorian » Thu Oct 09, 2008 11:45 pm

[ DM editted ]

AURORUM CYCLONE (Iron Heart) - Derovarr
Level: Epic
Prerequisite: 5 Iron Heart maneuvers, including Adamantine Hurricane
Initiation: 1 standard action
Range: Melee attack
Target: Creatures within reach
When you initiate this maneuver,

When you initiate this maneuver, you may make three attacks against each opponent you threaten when you initiate this maneuver. You receive +5ft reach and a +8 bonus ( does not stack with similar effects such as Dancing Blade Stance ) to each of these attacks, which are otherwise made your highest attack bonus. Furthermore, you receive a +4 cover bonus to AC ( which stacks with cover from effects like Shield ) for one round.
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