[phpBB Debug] PHP Warning: in file [ROOT]/phpbb/session.php on line 594: sizeof(): Parameter must be an array or an object that implements Countable
[phpBB Debug] PHP Warning: in file [ROOT]/phpbb/session.php on line 650: sizeof(): Parameter must be an array or an object that implements Countable
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 494: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 370: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 5235: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3899)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 5235: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3899)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 5235: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3899)
Forums of the Coast • Mission 3 - Sword Hunt (Feb 10 - Feb 15) - Page 7
Page 7 of 11

Re: Mission 3 - Sword Hunt

Posted: Mon Sep 19, 2016 3:20 pm
by Squall255
Adoett:
Adoett snoozes peacefully.


Dr. Goodberry:
@Koko: "Surrender? Primary Mission Objective: KILL the targets."
If Goodberry hears the person who ran outside fall dead/KO'd, he will move up the stairs, just enough to peer out, but not enough to provide a clear target (Cover).

If the target is not down, he hurries out and tries to drain the last of his life.

todo: edit in touch attack and damage.

Re: Mission 3 - Sword Hunt

Posted: Mon Sep 19, 2016 3:44 pm
by Zanaikin
The Astral Construct misses its opportunistic swipe against the faint figure. But as the invisible man drips blood onto the ground as he stagger off, Koko marks his outline further with a handful of dirt that turns into sticky bits of mud that coat the invisible creature.

Whether her attempt to intimidate him had any success or not was unknown. The follow-up smash from Leah's astral construct lands with a bone-cracking thud, followed by the sound of a body hitting the dirt.

Goodberry moves upstairs and also sees the unconscious... giant? Doesn't feel 'half' anymore.

( Ahz and Gorin remaining )

Re: Mission 3 - Sword Hunt

Posted: Sat Sep 24, 2016 2:54 am
by Mr_Praetorian
I can't see a godsdammed thing!

Gorin holds his position.

Re: Mission 3 - Sword Hunt

Posted: Sat Sep 24, 2016 6:16 am
by Sajuuk
Ahz moves up.

(Still nothing for me to do)

Re: Mission 3 - Sword Hunt

Posted: Sat Sep 24, 2016 5:32 pm
by Zanaikin
( what does Gorin mean he can't see anything ? )

A person on the second floor opens the window and shoots Koko with a shortbow. He then steps aside and vanishes behind the pulled-apart curtains.
( Koko takes 7 pierce damage, and need to make a Fortitude save vs poison )

( everyone up again )

Re: Mission 3 - Sword Hunt

Posted: Sun Sep 25, 2016 9:18 am
by Kadi
Following the previously set orders, the Astral Construct picks up the corpse and carries out it inside. Just beyond the door, its driving force fades and it crumbles back into it's constituent ectoplasm.


["Little" edit. If nobody else does this before Leah comes up...]
Meanwhile Leah walks further up the stairs and, seeing Adoett take a nap there, steps a bit onto the hulking giant. Way to deal with most magical sleeps and all.

"Sleepy time's over, big guy. We've got fun to have"


[Thanks for updating the map]

Re: Mission 3 - Sword Hunt

Posted: Thu Sep 29, 2016 3:32 pm
by skychan
Koko groans as she's shot,

fortitude save 16+2=18

She certainly didn't expect someone with a bow to open a window, knock an arrow and shoot her all so quickly. :P

'There's one on the second floor by the window facing the ally!' she warns the others perhaps letting a few curses from the pain slip in there as well. Taking just a moment to make sure that the dusty invisible guy isn't moving anymore she takes better cover behind the corner and pointing her crossbow up at the window prepares to fire if they so much as poke their head back out at her.

attack 1 + (doesn't matter what) = I really hope he doesn't poke his head out so I end up using this readied roll.

Re: Mission 3 - Sword Hunt

Posted: Thu Sep 29, 2016 4:01 pm
by Zanaikin
Leah wakes Adoett up from his brief slumber.

Koko manages to resist the poison.

( everyone else ? )

Re: Mission 3 - Sword Hunt

Posted: Sat Oct 01, 2016 3:30 am
by Squall255
Goodberry moves up to where he heard the astral construct drop the body (5ft step) and does the following:
Swift Action: to determine Koko's damage (7)
Move Action: locate the body (presumably by bending over and touching the ground)
Standard Action: on the presumably dying invisible man. Steals 9HP and sends it to Koko (assuming no one else has taken damage)

Assumptions:
1)Invisible bad guy has a CON score. Else Steal Health fails
2)Invisible bad guy is at least HD 3. Else Steal Health provides no healing
3)Invisible bad guy has at least 9HP before Dead (-CON Score). Else Steal Health heals the amount he had between current(presumably negative HP) and -CON Score


Adoett stands up (Move action), and looks where he was lying to see one of the spice containers he keeps on the inside of his Larder Door lying spilled on the ground, having fallen out of the spice rack when Adoett was knocked unconscious. "WHO MADE ME SPILL MY SECRET SPICE NUMBER 9!" He calls out clearly angry (Free action). He is able to keep his wits about him enough to 5 ft step (Free action) into the hallway proper, and set the door along his west face (AD-34,35) providing total cover (Move action).

Re: Mission 3 - Sword Hunt

Posted: Sat Oct 01, 2016 5:55 pm
by Sajuuk
Ahz continues to move up the stairs before glancing around the corner to look for any possible targets.

(Active Perception Check with Sudden Insight: 1d20+13+2 = 25)

Re: Mission 3 - Sword Hunt

Posted: Sat Oct 01, 2016 11:32 pm
by Mr_Praetorian
Fed up with the lack of progress, Gorin simply thinks, I'm going in. before barreling up the stairs.

Re: Mission 3 - Sword Hunt

Posted: Sat Oct 01, 2016 11:45 pm
by Zanaikin
Goodberry tries to steal some health from the invisible person but... apparently he's already dead (he actually got dropped to exactly 0HP before the final AC blow connected)

Adoett and Ahz stares down the empty hallway, neither really noticing anything unusual. They were still looking when Gorin barges past them.

The foe upstairs steps into the window's view and shoots Koko with another arrow, which strikes her dead on...
( take 10 piercing damage )
Koko's readied fire, however, soared into the empty sky.

Gorin/Adoett/Ahz hears the clinking of something(s) small and metal bouncing against the door at AA36

( everyone up )

Re: Mission 3 - Sword Hunt

Posted: Sun Oct 02, 2016 12:27 am
by Mr_Praetorian
Gorin moves down the hallway to the other side of Door C, and then stops when he hears the sound.

Re: Mission 3 - Sword Hunt

Posted: Mon Oct 03, 2016 6:27 pm
by skychan
Koko cries out in pain, "OW, son of a philandering duchess and marauding tanner, that hurt" while taking aim as best she can to shoot him if he dares poke his head out a third time.

roll 1 + 9 = 10 (two 1's in a roll to attack, I think I may have to give this up as a bad job.)
21 of 38 hp remaining

Re: Mission 3 - Sword Hunt

Posted: Sat Oct 08, 2016 9:34 pm
by Squall255
Dr. Goodberry spends 4PP to heal 9HP to two targets, then uses Collective Healing to send all 18HP to Koko. He starts heading to the stairs sending "One down."


Adoett is still confused how Gorin managed to get past his shield wall, and sends out "Hit the deck Gorin" As soon as he hears Gorin getting out of the way, he bull rushes to the end of the hallway, using his shield like a plow to try to push any invisible person along with him.

Bull Rush: 1d20+3(bab)+6(Str)+2(Size)+2(Charge) = 1d20+13 = 19+13 = 32

charge of 60ft should easily carry him to the far wall.

*Adoett's movement not done due to possible non-compliance from Gorin, or limits of Bull Rush