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Mr_Praetorian's Steel Hound
Posted: Wed Aug 20, 2014 8:17 pm
by Mr_Praetorian
Roles: Trapfinder, Knowledge-glot, Linguist, Technologist, Ranged Support (Secondary)
Campaign Trait: Numerian Archeologist
Re: Mr_Praetorian's Empiricist
Posted: Wed Aug 27, 2014 10:27 pm
by Mr_Praetorian
In progress.
Re: Mr_Praetorian's Empiricist
Posted: Thu Aug 28, 2014 3:05 am
by Mr_Praetorian
Build and Background Completed. Awaiting GM Approval.
Re: Mr_Praetorian's Empiricist
Posted: Thu Aug 28, 2014 3:47 am
by littleangryman
*stamps* Approved, good sir!
Re: Mr_Praetorian's Empiricist
Posted: Sat Feb 28, 2015 5:40 pm
by Mr_Praetorian
Update: Level 2
Moar knowledge
Moar skills
Ceaseless Observation
Re: Mr_Praetorian's Steel Hound
Posted: Mon Feb 01, 2016 3:18 am
by Mr_Praetorian
Update: Level 4 + Rebuild to Steel Hound
Rebuilt from Empiricist archetype to Steel Hound Archetype
Added Craft (Gunsmithing) with 4 ranks.
Adjusted weapons based off of new proficiencies: Shortsword -> Morningstar, Shortbow -> Light Crossbow
Didn't add a firearm (seemed weird for one to just poof into my character's inventory
Studied Attack and Studied Combat greatly increase melee capabilities