PC Origin Thread.

Drew's summer campaign that ended up taking more than summer.

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Mr_Praetorian
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PC Origin Thread.

Postby Mr_Praetorian » Thu Jun 08, 2006 10:24 pm

Alternative Areas of Origin:
Dreadwood: Large forest half controlled by the Corrupted Ones (fiendish undead and/or plants) and the Oaken Pact.
Options: Elves, Half-Elves, Gnomes, Rangers, Druids, Scouts.

Battlebroke Plains: Wide spanning badlands sparkled with hills where various tribes of Orcs, Tauren, and other barbaric races vie for domination.
Options: Half-Orcs, Goblinoids, Bestial Humanoids, Tauren, Babarians, Fighters, Druids, Spirit Shaman.

Human Kingdoms: Three battle torn countries surround Elsir Vale: Fordgren, Rowestia, and Helesgial.
Options: Any.
Suggested: Humans, Halflings, Aasimars, Artificers, Marshals, Fighters, Paladins, Rogues, Warmages.

Great Forest: Tall, and ancient trees provide homes to similarly ancient races.
Options: Elves, Raptorans, Gnolls, Druids, Scouts, Wizards, Fighters, Knights, Dragon Shaman, Rangers, Sorcerers.

Stoneguard: The magnificent and well guarded realms of the Stone Lords.
Options: Dwarves, Gnomes, Fighters, Wizards, Artificers, Knights, Beguilers.

Darkhold: A recently forged nation under Stoneguard composed of kobolds and goliaths.
Options: Sorcerers, Dragon Shaman, Fighters, Barbarians.

Do you have to be from one of the above places? No. They are simply their to offer alternatives from the areas in the adventure setting.

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azrael
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Postby azrael » Wed Jun 14, 2006 7:20 pm

Just out of curiousity, is this a pre-published campaign world, or one you are working on. My char is from the Great Forest by the way.


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Mr_Praetorian
High Lord of Ham
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Postby Mr_Praetorian » Wed Jun 14, 2006 7:52 pm

I made them up to to help with character background optimization. Nothing more.

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azrael
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Postby azrael » Thu Jun 15, 2006 2:48 am

Awesome. Looks great.



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