Part 2: Lair of the Vile and Vicious

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Re: Part 2: Lair of the Vile and Vicious

Postby Zanaikin » Wed Oct 30, 2013 3:10 am

Epicette looked at her crossbow, thoughtful: "Sir Cernandlon, is there any decent cover that will help us get within 30ft of the sentries?"
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Re: Part 2: Lair of the Vile and Vicious

Postby Sajuuk » Wed Oct 30, 2013 3:14 am

"If you can move stealthily enough, the barricades across the middle of the cavern could be used as cover to approach them."
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Re: Part 2: Lair of the Vile and Vicious

Postby Zanaikin » Wed Oct 30, 2013 3:46 am

Slightly reluctant, Epicette quietly offers her loaded light crossbow to Daveed. Then: "Let's move in behind the barricade then -- so we get cover from them and not the other way around -- until we get in 30ft range. That way both me and Henric can hit them with magic."
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Re: Part 2: Lair of the Vile and Vicious

Postby Squall255 » Wed Oct 30, 2013 10:35 am

[the room is a 20ft diameter. that means the entire room is within 30ft.]
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Re: Part 2: Lair of the Vile and Vicious

Postby Mr_Praetorian » Wed Oct 30, 2013 1:49 pm

Daveed accepts the crossbow with a nod, and also activates his Scale of Terendelev.
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Re: Part 2: Lair of the Vile and Vicious

Postby Sajuuk » Wed Oct 30, 2013 7:48 pm

Cernandlon draws two arrows. "I'll hang back at the entrance to the cavern while everyone gets into position. If they spot you, I'll open fire on them."
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Re: Part 2: Lair of the Vile and Vicious

Postby Zanaikin » Wed Oct 30, 2013 8:19 pm

Epicette nodded towards Cernandlon: "on your call then, see if everyone could get in position first." She then began moving towards the sentries for a good spot just 30ft, either hugging the wall or using the barricade for cover as best as she could. Her right hand snaked down to pull out her boning knife midstep.

(Stealth 16+2 = 18)
(Perception check to spot traps: 7+11 = 18)

Meanwhile, Reverie virtually vanished from existence on her shoulder (Stealth 9+19 = 28)

Edit:
(Initiative: 19+2 = 21)

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Re: Part 2: Lair of the Vile and Vicious

Postby Mr_Praetorian » Wed Oct 30, 2013 8:40 pm

Daveed heads forward, crossbow ready, and eyes sharp. Unfortunately, covert operations were not a strongly taught subject in Paladin School.

(Perception: 1d20+8= 17
Stealth: 1d20-5= -1
Initaitive: 1d20= 18)
Last edited by Mr_Praetorian on Wed Oct 30, 2013 11:38 pm, edited 1 time in total.
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Re: Part 2: Lair of the Vile and Vicious

Postby Sajuuk » Wed Oct 30, 2013 8:48 pm

Cernandlon readies to attack the mongrelmen (one arrow each) should they make any offensive actions.
(Swift Action, Hail of Arrows)
(Attack 1: 1d20+3+1: 22)
(Damage 1: 1d8+5: 12)
(Attack 2: 1d20+3+1: 21)
(Damage 2: 1d8+5: 12)

(Initiative: 1d20+3: 7)
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Re: Part 2: Lair of the Vile and Vicious

Postby Squall255 » Wed Oct 30, 2013 8:53 pm

[going to let the rest post their stealth and perception checks. everyone please add an Initiative roll to your post]
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Look! He's a brainless, life-sucking god of death. At sunrise he'll vanish like a bad dream. ~Jigo (Princess Mononoke)

<Tal> Our chem teacher said it didn't really matter how we titled the graphs and tables in our semester prac
<Tal> but i still lost marks for having a Table of +2 Undead Slaying and Graph of Destiny :(

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Re: Part 2: Lair of the Vile and Vicious

Postby Laharl » Thu Oct 31, 2013 1:43 am

Henric sneaks into the room as well, also aiming for a 30' range.

Init: 1d20+3=14
Stealth: 1d20+3=19
Perception: 1d20+5=22


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Re: Part 2: Lair of the Vile and Vicious

Postby littleangryman » Fri Nov 01, 2013 4:08 am

Stealth is not Malorix's strong suit, so he hangs back and lets those better qualified for that task proceed. Initiative 7+2=9.
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Re: Part 2: Lair of the Vile and Vicious

Postby Squall255 » Fri Nov 01, 2013 3:29 pm

[WOTR Combat Map has been updated]
Mongrelman A seems to have noticed when Epicette and Henric moved in, and grunted something at B while he raised his crossbow.
Cernandlon's arrows strike each mongrelman in the shoulder, catching them by surprise.

Epicette and Daveed are up
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Look! He's a brainless, life-sucking god of death. At sunrise he'll vanish like a bad dream. ~Jigo (Princess Mononoke)

<Tal> Our chem teacher said it didn't really matter how we titled the graphs and tables in our semester prac
<Tal> but i still lost marks for having a Table of +2 Undead Slaying and Graph of Destiny :(

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Re: Part 2: Lair of the Vile and Vicious

Postby Zanaikin » Fri Nov 01, 2013 4:31 pm

Epicette tossed Reverie into the air and sent a burst of murderous intent towards the leftmost mongrelman through the empathic link, then made a slashing gesture towards target A.
( Slumber hex: Will DC15 or sleep for 2rnds )
She then moved to behind the other cover (O11) to make room.

Reverie flies over the barricade towards the standing mongrelman (default A, unless he dropped to hex), swooping in with a predator's finesse and tries to put a claw through the sentry's face.
( attack: 11+6 = 17 )
( damage: 1d4(1)-2 = 1 nonlethal (minimum damage))
( AC: 16 )
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Re: Part 2: Lair of the Vile and Vicious

Postby Mr_Praetorian » Fri Nov 01, 2013 4:34 pm

Daveed wheel's up in front of Cernandlon, and fire's a bolt towards Mongrelman B.

(attack:
1d20+2= 18; 1d8= 7)
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