Lord Derovarr "Hellbreaker" Rothwyn, Character of cag

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Re: Lord Derovarr "Hellbreaker" Rothwyn, Character of cag

Postby Zanaikin » Mon Aug 11, 2008 1:03 pm

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Re: Lord Derovarr "Hellbreaker" Rothwyn, Character of cag

Postby Mr_Praetorian » Mon Aug 11, 2008 1:15 pm

I don't have anything in my bracer' slot. So I've been assuming that the latter is how I've been wielding it all along. What happened at Trias was that Derovarr disengaged his launcher (allowed it to detach from his arm as a free action) so it wouldn't interfere with his melee attacks on Miro (however vain they actually were).
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Re: Lord Derovarr "Hellbreaker" Rothwyn, Character of cag

Postby TheDude51 » Mon Sep 01, 2008 10:19 pm

I have a few suggestions for shoring up Derovarr's defenses. I was thinking about a hypothetical fight between Derovarr and Samael, using Derovarr as the baseline for melee power, to try to see if Samael could expect to hold his own in combat. However, I realized in the process that a lot of the tactics Samael uses are likely to be similar to those of other AMF assault mages. There are now a few ways that Samael, and therefore someone like Miros, could probably kill Derovarr, but the ones I saw are relatively easily shored up.

1. Get more potions of Restoration. You only have one now, and a couple mid-level enemies dropping Bonesplitting Strikes could really hurt you.

2. Make Mind Blank a standard daily buff. Dai has ruled that it blocks Find the Gap, a spell that lets medium level assault mages and tanks pierce your golem armor with all sorts of nasty martial strikes and spells. Being able to use your full, not touch, AC in these situations is worth giving up +4 to attacks, saves, and checks.
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Re: Lord Derovarr "Hellbreaker" Rothwyn, Character of cag

Postby Mr_Praetorian » Mon Sep 01, 2008 10:38 pm

I understand the restoration bit. Probably wouldn't hurt to get an item I an wear under the armor with Rapid Restoration. Mind Blank is another matter, as all of my spellcasting is from the Courage Domain, and, before you ask, NO, I will not be retaining for a prayerbook. Too much work, too little time.
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Re: Lord Derovarr "Hellbreaker" Rothwyn, Character of cag

Postby TheDude51 » Tue Sep 02, 2008 3:40 am

Mind Blank isn't personal, so you can just get someone to cast it on you. Samael will have it in his spellbook, so whenever I finish scribing that I can just cast it on you as one of my daily buffs.
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Re: Lord Derovarr "Hellbreaker" Rothwyn, Character of cag

Postby Mr_Praetorian » Tue Sep 02, 2008 4:01 am

Doesn't Mindblank also cancel out Telepathic Bond?
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Re: Lord Derovarr "Hellbreaker" Rothwyn, Character of cag

Postby Squall255 » Tue Sep 02, 2008 4:10 am

It may do that, and it also cancels out Morale Bonuses. I think it'd be bad for our commander to be Neutral while on the battle field and everyone around him is fanatic.
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Re: Lord Derovarr "Hellbreaker" Rothwyn, Character of cag

Postby TheDude51 » Tue Sep 02, 2008 5:01 am

Regarding morale status, I don't think its really relevant. As long as the commander isn't running away it shouldn't make much difference, and its not like there's a little sign hanging in the air over Derovarr's Golem Armor displaying his morale.

I didn't even remember that Telepathic Bond might be an issue. I'm not sure if Mind Blank affects it: the descriptions of both spells are somewhat ambiguous (what a surprise). If it does, that might tip the scales against Mind Blank, since it is definitely vital for our commander to be in constant communication with his subordinates and to keep up in real time with the progression of the battle.

Regardless, not having Mind Blank definitely leaves a big hole in Derovarr's defenses. He's almost died once during our initial battle with Tristan when the lackeys used Find the Gap to deliver a series of Greater Insightful Strikes, and I'm sure no one wants a repeat of that.
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Re: Lord Derovarr "Hellbreaker" Rothwyn, Character of cag

Postby Zanaikin » Wed Sep 03, 2008 5:41 pm

I never completely ruled the Mind Blank blocks Find the Gap or not yet, I simply said it "may" (because I haven't made my mind completely). Yes I did say chances are it will block that - seeing as if you can't Discern their location, I don't see why you can discern the weak spots of their armor.
Morale of the commander may not necessarily affect morale of the troops, although you better have a decent bluff check.

Note that Mind Blank is considered 'standard defensive gear' for high level chars, because scrying / compulsions on high level chars can often have deadly consequences.
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Re: Lord Derovarr "Hellbreaker" Rothwyn, Character of cag

Postby Laharl » Wed Sep 03, 2008 5:49 pm

I take it that means Mind Blank doesn't block Telepathic Bond?


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While I clicked my fav'rite bookmark, suddenly there came a warning, and my heart was filled with mourning, mourning for my dear amour,
"'Tis not possible!", I muttered, "Give me back my free hardcore!
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Re: Lord Derovarr "Hellbreaker" Rothwyn, Character of cag

Postby Zanaikin » Wed Sep 03, 2008 7:31 pm

frankly I have no clue why telepathic bond is divination. You're not exactly trying to 'divine' the thoughts of all connected people as much as directly linking each other's brain waves (shrug). I always thought of it as transmutation myself.
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Re: Lord Derovarr "Hellbreaker" Rothwyn, Character of cag

Postby TheDude51 » Wed Sep 03, 2008 9:07 pm

Drew, also make sure to have some good way to deal with Ironguard. So far we've been using dispels and Brilliant Blade type effects, but a vampire is immune to Brilliant weapons and a shaped AMF makes dispelling tough. The shortspears are nice, but from what I saw with Dave's use of them they're one-shot weapons, which could be risky to rely on. A simple +1 Huge Ironwood Halberd or something along those lines would probably suffice.
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Re: Lord Derovarr "Hellbreaker" Rothwyn, Character of cag

Postby Mr_Praetorian » Wed Sep 03, 2008 10:53 pm

I have a legacy ability that lets me me bypass virtually every magic defense spell (ironguard included).

As for Mindblank, I'll have to pass. I'm playing a moral-based character, and I don't even have skill ranks in Bluff.
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Re: Lord Derovarr "Hellbreaker" Rothwyn, Character of cag

Postby Mr_Praetorian » Thu Oct 09, 2008 1:09 pm

Alright lads, gaining level 22 meant that it was time for another IF ability. I'm not sure if there's a list somewhere for epic versions, so I thought I'd throw out a few ideas:

Granted Feat (Great Smiting/Smite/whatever-the-hell-its-called): Unlikely, but it certainly wouldn't stray far from the theme.

Greater Divine Blade: Technically this would be a legacy ability, but i doubt it would hurt to have an compliment ability to either boost the ability, or reduce its cost.

Superior Command Aura +2: I know, yeah right. But I thought I'd throw it out there any way.

Unbreakable: Make's Phalanx very hard to destroy through "mortal" means. Probably a boost to hardness and some energy resistance.

Undeniable Bond: Would allow me to receive healing and/or restoration from Phalanx despite the golem armor.
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Re: Lord Derovarr "Hellbreaker" Rothwyn, Character of cag

Postby Laharl » Thu Oct 09, 2008 1:26 pm

It is indeed Great Smiting.


Once upon a midnight dreary, while I pron surfed, weak and weary,
Over many a strange and spurious site of ' hot xxx galore',
While I clicked my fav'rite bookmark, suddenly there came a warning, and my heart was filled with mourning, mourning for my dear amour,
"'Tis not possible!", I muttered, "Give me back my free hardcore!
...quoth the server, 404.-Bash.org


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