GM Rulings

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Mr_Praetorian
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GM Rulings

Postby Mr_Praetorian » Thu Sep 01, 2011 12:35 am

1. Henceforth, the Headband and Head slots for are merged into one slot.
Reasoning: The rules as present made no sense.
You! Your character's build displeases me! Come to the boards for nerfing!

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Mr_Praetorian
High Lord of Ham
Posts: 3473
Joined: Mon May 01, 2006 2:57 am
Race: Paragon Gelatinous Cube
Class: The Classiest
Location: Charm City
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Re: GM Rulings

Postby Mr_Praetorian » Sat Oct 29, 2011 2:05 am

1. Henceforth, characters may make an intelligence check in place of a Knowledge skill for which they have no skill ranks. For every 5 character levels, you receive a +1 insight bonus on this check. In addition, all characters are considered to have 1 rank in Knowledge: Local (and are thus rolled with at least a +4 bonus) for the purpose of rolls pertaining to their home region (determined at the time of character creation).
Reasoning: Even without specialized education, people tend to acquire a broad base of general knowledge over the span of their lifetimes.
You! Your character's build displeases me! Come to the boards for nerfing!

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