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Forums of the Coast Version 3.0!!!! (or is it 4? or maybe 5?) 2008-10-14T02:01:39 https://forums.druidsofthecoast.com/feed.php?f=12&t=626 2008-10-14T02:01:39 2008-10-14T02:01:39 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=12161#p12161 <![CDATA[Re: Teodor Vormav, Laharl Version Epsilon]]> Statistics: Posted by Zanaikin — Tue Oct 14, 2008 2:01 am


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2008-10-08T04:22:57 2008-10-08T04:22:57 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=12031#p12031 <![CDATA[Re: Teodor Vormav, Laharl Version Epsilon]]> Statistics: Posted by Zanaikin — Wed Oct 08, 2008 4:22 am


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2008-10-08T03:12:06 2008-10-08T03:12:06 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=12022#p12022 <![CDATA[Re: Teodor Vormav, Laharl Version Epsilon]]> Statistics: Posted by Zanaikin — Wed Oct 08, 2008 3:12 am


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2008-09-27T20:41:08 2008-09-27T20:41:08 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=11844#p11844 <![CDATA[Re: Teodor Vormav, Laharl Version Epsilon]]> Statistics: Posted by Laharl — Sat Sep 27, 2008 8:41 pm


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2008-09-22T00:27:02 2008-09-22T00:27:02 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=11798#p11798 <![CDATA[Re: Teodor Vormav, Laharl Version Epsilon]]>
Lately, there's been a number of major top-secret projects that's been draining a significant portion of Norinth's limited artificing economy. It seems that due to the need to contract civilian artificers to expedite progress on some of these, security has open some apparent holes. The Citadels managed to acquire information that provided a bare 'hint' at three of these projects - and apparently all three are METAAC projects.

1. Project Sherbet - It mention upgrades and components to the METAAC , which apparently in the name of Rika's METAAC. The project is lead directly by Hikari Kuribayashi and apparently dropped the most leaks. One of the people working on it mentioned something alone the lines of "Sevenfold Core".

2. Project Longinus - A project surrounding the METAAC , the name of Kayeten's METAAC. This is mostly overseen by the Arcanum so not much information is found.

3. Project Gespenst - This is apparently a far larger project than the other two. However all the personnel involved (which includes a good amount of Norinthners) were taken to the Imperial world of Astraea instead. Because of that though, this is more likely a longer termed research project than anything else.

Statistics: Posted by Zanaikin — Mon Sep 22, 2008 12:27 am


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2008-09-15T02:21:57 2008-09-15T02:21:57 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=11755#p11755 <![CDATA[Re: Teodor Vormav, Laharl Version Epsilon]]>
IMPERIUM ASSAULT BRIGADE structure:
Units:
•Flag Platoon: HQ Squad, 4 Knight Squads
•Front Battalion: 2 Armor Company, 2 Infantry Companies, 1 Artillery Company, HQ Squad
•Front Battalion: 2 Armor Company, 2 Infantry Companies, 1 Artillery Company, HQ Squad
•Front Battalion: 2 Armor Company, 2 Infantry Companies, 1 Artillery Company, HQ Squad
•Central Battalion: 4 Grenadier/Mage Company, 1 Command Company (including Air), HQ Squad
•Rear Battalion: 1 Engineering Company, 3 Supply Companies, 1 Transport Company, HQ Squad

The Knight Squads contain all the METAACs
Armor companies for MBTs, Infantry companies with IFVs and infantry units, artillery companies with a combination of Howitzers and MLRS.
Grenadier and Mage companies involves IFVs with grenadier infantry (close combat troops) or mage infantry.
Command Company is in charge of their massive landship command vehicles (along with the aircraft it deploys).
Engineering company and supply companies handle logistics (obviously). The transport company is responsible for dealing with their space-going Battle Barges.
Additional logistic units are spread out amongst each company, and almost all companies have what Imperials call "ADATS" vehicles - missile carriers - for support.

Also, Teodor notices something with all the information he's received thus far. There has been very little information on the Crimson Blades brigade with exception to the fact they're an elite force and whom their commander is. As a matter of fact, the Crimson Blades were not deployed during the First Battle of Trias so no-one in Penthiae has seen them in action, and information on them has been relatively tight. Most of the soldiers just know it's an elite force with a particularly bloody reputation.
Furthermore, while all the other Brigades are listed as "Assault Brigades", the Crimson Blade is listed as a "Flag Brigade". Furthermore, the entire force estimate of the Imperium was made using the basis of forces within an assault brigade and simply multiplying their forces.

Statistics: Posted by Zanaikin — Mon Sep 15, 2008 2:21 am


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2008-08-19T19:06:34 2008-08-19T19:06:34 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=11567#p11567 <![CDATA[Re: Teodor Vormav, Laharl Version Epsilon]]> Statistics: Posted by Zanaikin — Tue Aug 19, 2008 7:06 pm


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2008-08-12T18:48:59 2008-08-12T18:48:59 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=11501#p11501 <![CDATA[Re: Teodor Vormav, Laharl Version Epsilon]]> Statistics: Posted by Zanaikin — Tue Aug 12, 2008 6:48 pm


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2008-08-06T17:12:12 2008-08-06T17:12:12 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=11439#p11439 <![CDATA[Re: Teodor Vormav, Laharl Version Epsilon]]>
the Emperor is also paying a personal visit to Trias to inspect the damage and see to the victims of the raid on the 28th.

Most of them haven't heard a thing about space cannons. You had to bluff your way out of suspicions raised.

anything else will require you to actually take the time for a deep infiltration of an imperial base.

Statistics: Posted by Zanaikin — Wed Aug 06, 2008 5:12 pm


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2008-08-06T14:29:11 2008-08-06T14:29:11 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=11438#p11438 <![CDATA[Re: Teodor Vormav, Laharl Version Epsilon]]> Statistics: Posted by Laharl — Wed Aug 06, 2008 2:29 pm


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2008-07-28T16:50:52 2008-07-28T16:50:52 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=11226#p11226 <![CDATA[Re: Teodor Vormav, Laharl Version Epsilon]]> Statistics: Posted by Zanaikin — Mon Jul 28, 2008 4:50 pm


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2008-07-28T15:50:58 2008-07-28T15:50:58 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=11225#p11225 <![CDATA[Re: Teodor Vormav, Laharl Version Epsilon]]> Statistics: Posted by Laharl — Mon Jul 28, 2008 3:50 pm


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2008-07-22T02:21:16 2008-07-22T02:21:16 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=10972#p10972 <![CDATA[Re: Teodor Vormav, Laharl Version Epsilon]]> Statistics: Posted by Zanaikin — Tue Jul 22, 2008 2:21 am


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2008-06-14T13:41:35 2008-06-14T13:41:35 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=10233#p10233 <![CDATA[Re: Teodor Vormav, Laharl Version Epsilon]]> Statistics: Posted by Laharl — Sat Jun 14, 2008 1:41 pm


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2008-06-14T13:32:21 2008-06-14T13:32:21 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=10232#p10232 <![CDATA[Re: Teodor Vormav, Laharl Version Epsilon]]> Technomagical Interface, Teodor's added to the custom spells list.
For creating this spell from Teodor however, I require the following for Teodor's to retrain in
5 ranks in decipher script - encryption purposes
the focus Teodor will need craft himself since no1 else has a clue to how do it, thus meaning you'll need to burn 2,500gps and 200XP on that.
given the time you've had, I guess you can assume that's completed already.

by the way Dave, I don't think Legend Lore actually does what we thought it did, and certainly not for this scenario. Mainly cause it says: "If the person, place, or thing is not of legendary importance, you gain no information." Sorry but protocols for communications is certainly NOT legendary, not matter not important it may be on a common everyday deal.
Given the power of high level divination, I would rule that Visions spell can obtain the information you need for this situation, meaning you need 5 castings of visions to perform this... and thus -500XP. You'll also need to use the Analyze Dweomer spell, so I suggest you grab the focus for that.

Furthermore, a few comments about your char sheet:
Speak Language[Imperial] 1rank - denied, you don't pick up languages at that insane rate...
Knowledge(sociology) 5 ranks+6Int=+11 - I believe we've determined that Local covers this, but at a penalty since old day sociology isn't quite the same as psychology/sociological studies of today.



now, for the thing you do want, this is by no means a final draft of it's stats:

Aegis EMSG (Electromagnetic Shield Generator)
--This device comes in five parts, the primary generator which is designed to be worn on the back, and it's four connected shield regulator/emitters which are designed to be worn at the shoulders (covered by the Imperials' insignia) and on boots.
Shield Points: 1000
Shield Deflection: +10 Deflect AC, DR 10/-, resist 10 (see nextline)
Shield Absorption: DR 100/resonance and resistance 100. However, the first 5 points of damage taken are not drained from shield points. Even if a resonance weapon is used, the first 5 points of damage are still absorbed but not detracted from SP.
Standard Setting: Will block ballistics, force, and energy damage (including fire, electricity, and sonic). Melee attacks, thrown projectiles, and slow projectile weapons (including bows/crossbows) are not blocked by the EMS, but orbs, rays, and most spells travels at a high enough speed to trigger the shields' response, which often splatters effects like acid/cold orbs prematurely and reduces their effects. Your own weapons are not affected by this, but your own spells are affected unless you're using a casting focus-weapon to channel through.
Guard Setting: Will block everything from melee attacks to the air you need to breathe, furthermore any movement made with this setting active drains shield power... obviously designed only for short duration emergencies.
Recharge: The shield may be recharged by ejecting the power-pack and inserting a new one (a full-round reload action). The shields themselves then requires 5 rounds to charge up, whether from a reload or startup.
Weight: 10lbs
# yeah, kinda complicated to use.
# example, if you were hit by a 135 dmg fire orb, 100 damage will be blocked by the shield, which drains 90 shield points, and the remaining 35 damage pours through to hit you.

You have: 2 functional EMSG (plus full set of emitters for each) and 5 functional power-packs (burnt a few for testing purposes).


also, last night I mentioned the plasma rifles which you could try figuring out next. The other ones I forgot to mention is the Gravitonic Flight Engine (a large backpack) and the Resonance Field Emitter.

Statistics: Posted by Zanaikin — Sat Jun 14, 2008 1:32 pm


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2008-06-14T00:56:57 2008-06-14T00:56:57 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=10228#p10228 <![CDATA[Re: Teodor Vormav, Laharl Version Epsilon]]> Statistics: Posted by Laharl — Sat Jun 14, 2008 12:56 am


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2008-06-10T22:12:22 2008-06-10T22:12:22 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=10163#p10163 <![CDATA[Re: Teodor Vormav, Laharl Version Epsilon]]> you can technically acquire the info to get pass by means of Legend Lore or Visions spell... I mean you have the item right in front of you, after all.

you'll still need to invent the spell, and that'll be at least lvl6... or give your situation, I'm tempted to end up having it become a custom lvl7 SLA.

talk to you about this later...

Statistics: Posted by Zanaikin — Tue Jun 10, 2008 10:12 pm


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2008-06-02T01:30:47 2008-06-02T01:30:47 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=10031#p10031 <![CDATA[Re: Teodor Vormav, Laharl Version Epsilon]]> Dex 20
Con 18
Int 23
Wis 18
Cha 20

AP: 10/10
IP: 16/16
SP: 1000/1000

HP: 165/165
AC: 56 (+6defl, +4cover) 61
FF: 52 57
Touch: 41 46
Touch FF: 26 31

Fort +18 22
Ref +26 30
Will +22 26
*1IP for +6 before roll; +5 vs spells/SLA

*Sneak 2d6, 2IP for ignore DR/SR for 1rd, 3IP for extra std, 4IP for Jesushax

Finsternis +29/24/19, 3d6+12 (5Dex) +1Con 33
*1IP each for +6->at/damage
*Std action Deeper Darkness

Pistols:
26/21/16, 9d6, 150' increment 30
Power Pack: 28/40
Ammo Pack: 8/12 (reload=move)

HFB:
22/17/12, 6d8+4+6d4fire+6d4energy 26
Power Pack: 0/20rounds

Carbine:
26/21/16, 12d6, half searing fire, half energy 30
Power Pack: 2/20shots

Arcane Dilettante Remaining:
All but TTI

Manuevers Readied:
Shadow Hand: Shadow Jaunt[standard], Shadow Blink[swift], Shadow Stride[move], Bloodletting Strike
Iron Heart: Iron Heart Surge, Wall of Blades
Desert Wind: Distracting Ember

Stance: Child of Shadow

Used:

Spells: [CL 10, DC 15+level]
0: Detect Magic, Read Magic, Flare, Prestiditation
1: True Strike, Ray of Enfeeblement, Shock and Awe, Nerveskitter, Improvisation
2: Wraithstrike, Knock, Wings of Cover, Locate Object
3: Blacklight, Clairaudience/Clairvoyance
4: Ray Deflection, Dimensional Anchor

Cast:

Opportunistic Piety: 10 (46)
Shadow Jump: 120/120

Tactics Loops:
1) Nightcrawler
Use all three ports for massive damage, then Cunning Surge for a standard and port a fourth time (Shadow Jump) to GTFO/dish more

2) Stab in the Night
Deeper Darkness up, one port and Distracting Ember, then Gloom Razor for sneak and Spring Attack out a bit

3) IP Recharge
Use full-round to recover, then swift-port for a bit of damage and to setup Gloom Razor

4) Maneuver Recharge
Use Finsternis's full-round to recover, go Spring Attack+Gloom Razor

5) Undead/Crit Immune
Orbs of Force, Plasma Carbines, HFB on high-armor types

Gloom Razor Abilities:
1) After I'm missed due to concealment, Hide (swift) vs Spot to get a free Invis vs the one that missed me
2) Damage in melee + move 10', next round oppt is FF vs first attack
3) Flank, then hit->free action move to any other square adj to this guy

Buffs:
Effect NameDDC (if applicable)DurationEffect
TTI31sufficientSHIELDS
Prot from RangedplentyImmunity to ranged attacks
Fortunate Fate200minHeal on death
Life's GraceA bunchImmunity to a bunch of neg attacks
Defensive Commander----+5AC
Watchful Commander----+5 listen/spot/init
Fanatic----+4attacks/saves/skills

Statistics: Posted by Laharl — Mon Jun 02, 2008 1:30 am


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2008-05-30T12:21:29 2008-05-30T12:21:29 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=9998#p9998 <![CDATA[Re: Teodor Vormav, Laharl Version Epsilon]]>
Excellent work there, very much in character too =D

Statistics: Posted by Zanaikin — Fri May 30, 2008 12:21 pm


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2008-05-30T00:47:53 2008-05-30T00:47:53 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=9995#p9995 <![CDATA[Re: Teodor Vormav, Laharl Version Epsilon]]> Statistics: Posted by Laharl — Fri May 30, 2008 12:47 am


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2008-04-11T03:28:48 2008-04-11T03:28:48 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=9518#p9518 <![CDATA[Re: Teodor Vormav, Laharl Version Epsilon]]> Statistics: Posted by Zanaikin — Fri Apr 11, 2008 3:28 am


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2008-03-27T03:00:41 2008-03-27T03:00:41 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=9384#p9384 <![CDATA[Re: Teodor Vormav, Laharl Version Epsilon]]> Statistics: Posted by Laharl — Thu Mar 27, 2008 3:00 am


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2007-11-21T16:06:48 2007-11-21T16:06:48 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=8621#p8621 <![CDATA[Teodor Vormav, Laharl Version Epsilon]]> Statistics: Posted by Laharl — Wed Nov 21, 2007 4:06 pm


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2007-11-06T03:41:21 2007-11-06T03:41:21 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=8507#p8507 <![CDATA[Teodor Vormav, Laharl Version Epsilon]]> Statistics: Posted by Zanaikin — Tue Nov 06, 2007 3:41 am


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2007-11-04T17:35:25 2007-11-04T17:35:25 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=8487#p8487 <![CDATA[Teodor Vormav, Laharl Version Epsilon]]> Statistics: Posted by Laharl — Sun Nov 04, 2007 5:35 pm


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2007-11-03T22:52:10 2007-11-03T22:52:10 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=8483#p8483 <![CDATA[Teodor Vormav, Laharl Version Epsilon]]> Statistics: Posted by Zanaikin — Sat Nov 03, 2007 10:52 pm


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2007-11-03T17:06:37 2007-11-03T17:06:37 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=8480#p8480 <![CDATA[Teodor Vormav, Laharl Version Epsilon]]> Statistics: Posted by Zanaikin — Sat Nov 03, 2007 5:06 pm


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2008-02-29T20:01:54 2007-11-03T16:13:48 https://forums.druidsofthecoast.com/viewtopic.php?t=626&p=8477#p8477 <![CDATA[Teodor Vormav, Laharl Version Epsilon]]> Statistics: Posted by Laharl — Sat Nov 03, 2007 4:13 pm


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