this is still all a big maybe, obviously, I'm just checking interest first.
This is a concept similar to WoL, except rather than the players each building a nation to govern, I'm thinking about having a game where the players collectively manage one nation, where each of the PCs is the top level administrative officers or military commanders, each player is responsible for taking care of one of the government branches and/or field armies, such n such. The party can collectively nominate someone to be the leader and can make decisions in the place of another PC if need be, or this can be a sort of ruled by executive-council where the players have to agree fully on something before executing it.
Place: Chroma (if you don't know, that's one of the planets in the TIP universe)
Time: Chroma early colonization era (think of it as a "warring states" period, this takes place about a few centuries, if not millenia, prior to the current Penthiae Campaign)
Materials: Chroma is a moderate magic (but not dense enough for lvl9 caster classes, highest level spellcasting will be 6th level, or 7th~8th if you're epic level caster) planet, but has abundant access to Incarnum. Some of the colonist factions still retains an advanced level of technology and magitech, but that'll mean they still have a degree of dependency on the crashed colonist ship, not to mention other local problems... there will be a certain degree of MSRD material use, and LOTs of equipment customizations.
Races & Classes: Core races only, and no classes with lvl7/8/9 casting (yes my Magus class will be used). At least three-fourth of the colonists are humans of Caerleon with a decisively Japanese-like culture and language, so expect a lot of that xD.
If this goes, the game will be scheduled to start sometime next summer, after I graduate ( and thus actually have more time... )Statistics: Posted by Zanaikin — Thu Dec 04, 2008 4:04 pm
]]>