Mission 3 - Sword Hunt (Feb 10 - Feb 15)

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Zanaikin
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Re: Mission 3 - Sword Hunt

Postby Zanaikin » Sun Oct 09, 2016 2:38 pm

Adoett uses his bulk and shield to sweep down the hall, but does not discover any invisible foes, or tables, or even a flower vase.
( good precautionary measure though )

( still waiting on Ahz and Leah )
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Re: Mission 3 - Sword Hunt

Postby Sajuuk » Sun Oct 09, 2016 3:23 pm

Ahz moves up opposite Gorin on one of the doors, his staff at the ready to blast the first hostile he sees.
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Re: Mission 3 - Sword Hunt

Postby Kadi » Tue Oct 11, 2016 1:24 pm

With Adoett out of the way, Leah moves up [Move to AA34] and shoots the door [AA36] with a Surge Blast, trying to blow away the lock (or the entire thing) in case it's trapped. [Attack: 1d20 + 5 = 17 vs touch. Damage: 2d6 = 8 force]
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Re: Mission 3 - Sword Hunt

Postby Zanaikin » Tue Oct 11, 2016 2:23 pm

Combat Order is now in effect:
Gorin(24) > Ahz(23) > Koko(22) > Goodberry(13) > Adoett(12) > Leah(5)

AS2 shoots another arrow at Koko... which misses wildly and hits the neighboring house instead. He then moves out of the window's sight.

Leah blasts the lock off the door, which swings open with the momentum.

Ahz sees AS2 (drawing a new arrow for his shortbow as he exchanges fire with Koko through the window) and his readied action triggers.

Then in quick succession, three more foes attack and drop out of invisibility

CB (a large guy who looks like their leader, wearing fine clothes and a buckler) raises his hand and casts Stone Discus, flinging out one disc of razor sharp rock each at Gorin and Leah
( 1st discus slams into Gorin for 18 slashing/magic/silver damage + 8 bleed damage )
( 2nd discus misses Leah and smashes into the doorway instead )
He then waves his rod and follows up with a second spell at Gorin (2 Fortitudes save vs blindness)

AS1 hits (chain shirt/buckler also) hits Leah with an arrow from his shortbow
( Leah take 15 pierce/magic damage; make a Fort save vs Sicken followed by a Fort save vs Poison )

TH (chain shirt/buckler + rapier) hits Ahz with a lightning bolt from a bottle that didn't do a lot of damage but struck a particularly painful hit on his ribs
( Ahz takes 2 electricity damage, 1 Dexterity damage; is Sickened for 2rnds plus an extra -2 attack (-4 vs TH) from Debilitating Injury for 1rnd; +1 sonic damage unless he makes a DC15 Reflex save )


( Gorin, Ahz, and Koko are now up )
( Gorin takes 8 damage from bleed at the beginning of his turn )
( include ACs in your post please )
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Re: Mission 3 - Sword Hunt

Postby Kadi » Tue Oct 11, 2016 2:54 pm

[You just had to attack Fort, didn't you... I just had to place Leah out in the open, didn't I?]

[Fort vs Sicken: 1d20 + 4 = 12]
[Fort vs Poison: 1d20 + 4 = 20]

[AC: 22]
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Re: Mission 3 - Sword Hunt

Postby skychan » Tue Oct 11, 2016 7:00 pm

Koko stays mostly where she is, reloading her crossbow behind cover, and gathering up a new fistful of dusty dirt while listening for any more sounds in the alley of people trying to escape. Once she's done with both tasks she will go back to covering the upstairs window.

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Re: Mission 3 - Sword Hunt

Postby Mr_Praetorian » Thu Oct 13, 2016 1:57 am

(Fortitude: 1d20+7= 23
Fortitude: 1d20+7= 20)

Gorin staggers back as the shard of rock slams into his gut, cursing the caster in the name of all seven moons as his wound begins to close up.

(Gorin moves back and casts Cure Moderate Wounds on himself to heal 2d8+5= 11.

HP 13/38
AC 21)
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Re: Mission 3 - Sword Hunt

Postby Sajuuk » Fri Oct 14, 2016 5:27 pm

(Readied Action: Lesser Apeiron Staff of Force [Powerful Bolt, Sacrifice 1st level spell for increased range]: 1d8+9 = 17 force damage to AS2)

Ahz pokes his head around the corner and calls forth an explosion of glittering particles near AS1.
(Glitterdust centered on the Z39,AA39,Z40,AA40 intersection, should affect AS1 and CB. DC16 Will save or Blinded for 5 rounds (can attempt a new save at the end of each of their turns). Targets take a -40 penalty to Stealth and are visibly outlined when invisible.)

[AC 19 because dex damage rabble rabble]
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Re: Mission 3 - Sword Hunt

Postby Zanaikin » Fri Oct 14, 2016 8:31 pm

Leah feels sick (Sickened 1rnd) but manages to resist the poison.

Ahz's blast against AS2 cuts a deep, nasty wound across the chest.
His glitterdust spell then lights AS1 and CB up with sparkles. CB shields his eyes and seems unaffected, but AS1 yells as the entire color burst blinded his sight.

TH charges to the doorway and stabs Ahz in the shoulders, leaving his arm numb.
( hit: Ahz takes 9 pierce/magic damage, 1 Bleed, 1 Dexterity damage, -2 AC [-4vsTH] for 1rnd )
He then maneuvers behind Ahz to AB34 (Positioning Attack: no AoO provoked)

CB then moves to the left side of the door and follows up with a Blindness spell against Ahz... which plunges his sight into total darkness as Ahz succumbs to the necromancy spell.

( next: Goodberry & Adoett )
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Re: Mission 3 - Sword Hunt

Postby Squall255 » Tue Oct 18, 2016 11:34 am

Goodberry:

Goodberry spends a move action to make his way up the stairs, and then spends a swift to gage everyone's HP. Seeing 2 party members in trouble, he spends 5PP augmenting Natural Healing to provide 9 HP to both Leah and Gorin. He uses Collective Healing to move 1 point of that healing to Ahz to stop his bleeding. Final Healing: Gorin (9), Leah(8), Ahz(1)

Current known HP's:
Gorin: 13+9 = 22/38 = Max - 16
Leah: Max-15+8 = Max - 7
Ahz: Max - 2-9-1 + 1 = Max - 11
Koko: Max
Adoett: Max
Goodberry: Max

Goodberry AC: 21


Adoett:

Adoett hurries back down the hallway 30ft (Move action) and uses the reach granted by his increased size to attach TH.
1d20+3(bab)+6(Str)-1(Size)+1(Enhance)+1(Trance)+2(Trait)-0(Improv)-2(Tower Shield)
14+10 = 24
Damage: 1d8 -> 2d6 +6(Str)+1(Enhance)+1(Trance)+2(Weapon of Awe)
7+8+2 = 15(Magic/slashing)+2(Sacred)

Adoett AC: 23
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Re: Mission 3 - Sword Hunt

Postby Zanaikin » Tue Oct 18, 2016 6:08 pm

As Goodberry gauges his allies' health, he also notices (passive heal) that Ahz's impaired movement seems to be caused by a temporary numbness in the limbs inflicted by pressure point hits; with a good heal check he can probably alleviate some or all of that Dexterity malus.

TH screams in pain as Adoett's cleaver cuts deep into him.

AS1 figets around towards the right side of the room, totally blind and relying on touching the wall to gauge his spot.

AS2 draws another arrow on his bow and shoots Ahz
( hit: 13 pierce/magic damage )

( next up: Leah, Gorin, Ahz, Koko )
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Re: Mission 3 - Sword Hunt

Postby Kadi » Thu Oct 20, 2016 6:01 pm

Leah groans as the arrow bites her deep in the shoulder, a wave of unbearable nausea rushing over her. That called for revenge. Taking care not to present an opening for the enemy right next to her to exploit, Leah reaches out with her mind, gathering the power all around her again, and she wouldn't take no for an answer.

[Cast Defensively: DC17. 1d20 + 9 Concentration = 21. Safe.]
[Surged against TH. 5PP +2Surge +Persistent Power=> 5d10 = 34, 2 successful Will saving throws negate]
[Enervation Roll: 1d20 = 6 > 3. Safe.]

GM:
TH's eyes shuddered as Leah's psionic surge swept through him. He then fell onto the ground, bleeding from every orifice in his head, clearly dead.
( overkill )


Seeing the life fade out of her enemy, Leah takes a step to the side over her victim [5ft step to AB34, with TH *dead*] and soldiers through the persistent nausea, regaining the Psionic Focus she just used [Move Action].


Active Effects:
Force Disc: +5 shield AC. Lasts long enough.
Surging Euphoria: +1 morale bonus to attack, damage, all saves. Lasts 2 rounds.
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Re: Mission 3 - Sword Hunt

Postby skychan » Sat Oct 22, 2016 2:25 am

Crossbow reloaded Koko slowly moves across the mouth of the alley looking for anyone through the window she can fire at. Of course she's quite grateful that nobody is watching her at the moment.

Attack Roll 2 = terrible miss again, but at least it's not a 1.

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Re: Mission 3 - Sword Hunt

Postby Sajuuk » Sat Oct 22, 2016 3:38 am

Ahz moves what he supposes is backwards and away from the door.

(I'm blind, dafuq do you expect me to do? :P)
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Re: Mission 3 - Sword Hunt

Postby Mr_Praetorian » Mon Oct 24, 2016 12:34 am

With most of his vitality restored, Gorin storms into the room, all four claws ready to shred CB into pieces.

(Moving, shifting, attacking;
Single claw vs. CB: 1d20+8= 21; 1d4+5= 8 [magic, slashing]

AC: 21
HP: 22/38)
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