Mission 2 - Carnivorous Gardens (Feb 6 - Feb 9)

Kadi
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Re: Mission 2

Postby Kadi » Tue Jan 26, 2016 12:04 am

[And here I thought the plan involved taking as little fire as possible. Wouldn't tanking fire woud've been greater after/if the plants close in?]

Seeing her target obviously hurt, Leah sends another arrow its way.

[Attack: 1d20 +7+2 = 28. Damage: 1d8+4 = 10]
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Re: Mission 2

Postby Laharl » Tue Jan 26, 2016 4:18 am

(Saves:
1d20+4=19
1d20+4=16
1d20+4=9
1d20+4=8
1d20+4=12)

Gravely injured (7/31), Adoett joins Gorin in hauling Goodberry back so that they can get out of range.


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Re: Mission 2

Postby Zanaikin » Tue Jan 26, 2016 1:36 pm

Koko hits again, but... only takes off another few leaves.

Adoett runs off in fright as the flower-darts' seeds began to spread into him (Frightened for 4rnds)

Gorin receives 1 Hero Point for braving the fire and successfully rescuing their comrade.

Leah's shot pierces right through the plant's central stalk and kills it.

( next: Ahz )
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Re: Mission 2

Postby skychan » Tue Jan 26, 2016 3:20 pm


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Re: Mission 2

Postby Sajuuk » Tue Jan 26, 2016 5:21 pm

Ahz rushes up to repair the unconscious warforged, calling on the powers of the ancient giant artificers to mend the damage, ordering the aether elemental to go try and interfere with BB7's seed-spitting.
(Repair Light Damage: 1d8+4 = 7 repaired HP to goodberry)
(Aether Elemental uses Aid Another to boost Ahz's AC vs BB7 by +2)
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Re: Mission 2

Postby Zanaikin » Tue Jan 26, 2016 5:41 pm

Goodberry regains consciousness (currently prone on the ground).

BB7 opens fire on Ahz, scoring 2 hits (3 + 4 damage; make 2 Will saves vsFear vsDisease)

BB4 and BB5 does... nothing. Seemingly proving Gorin's theory that they have a very limited range.

( next: Koko > Goodberry > Adoett* > Gorin > Ahz > Leah )
( *Adoett will be running to B5 on his action; he move take other actions if they do not interfere with the double-move; or he can use his hero point to will himself out of the Frighten )
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Re: Mission 2

Postby Sajuuk » Tue Jan 26, 2016 5:51 pm

(Will: 1d20+7 = 13)
(Will: 1d20+7 = 17)

Ahz flees like a frightened schoolchild because his player has been screwed over by the dice (again).

Meanwhile, the aether elemental continues following its now-pointless orders.
[PCs Currently At - Sailing The High Seas]
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"No matter how difficult or absurd you make a puzzle, your players will find an even more impossible and preposterous way of solving it." - http://www.shamusyoung.com/twentysidedtale/?p=680
Titles: He Whose Hand Shapes What Is, Epic Destroyer of Loot, Creator of the Elemental Plane of Bishoujos.

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Re: Mission 2

Postby Kadi » Tue Jan 26, 2016 5:56 pm

Seeing her target collapse, Leah changes her target to her original one, Leah switches back to her original target. The line of fire is rather free and it's the most wounded.

[Studied Target on BB5]
[Attack BB5: 1d20 + 7+2 = 21 Damage = 1d8 +4 = 9]
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Re: Mission 2

Postby Squall255 » Tue Jan 26, 2016 6:01 pm

Goodberry stands up and apologizes. "They seem much more accurate than previous data indicated." he then tries to remove one of the seeds from Ahz.

Heal: 1d20+11 = 15
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Re: Mission 2

Postby Mr_Praetorian » Tue Jan 26, 2016 6:03 pm

"Recommend we let Leah finish off these, and then pull back. We can return tomorrow in better shape, and with more ranged weapons." Gorin states.
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Re: Mission 2

Postby Laharl » Wed Jan 27, 2016 7:00 am

Adoett runs to the hills. He runs for his life.


Once upon a midnight dreary, while I pron surfed, weak and weary,
Over many a strange and spurious site of ' hot xxx galore',
While I clicked my fav'rite bookmark, suddenly there came a warning, and my heart was filled with mourning, mourning for my dear amour,
"'Tis not possible!", I muttered, "Give me back my free hardcore!
...quoth the server, 404.-Bash.org

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Re: Mission 2

Postby skychan » Wed Jan 27, 2016 9:04 pm


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Re: Mission 2

Postby Zanaikin » Wed Jan 27, 2016 9:38 pm

Koko's rock misses.

Goodberry was really close to extracting a seed, but not quite, before Ahz ran off in panic.

(Gorin should note that he still has 3 seeds inside him; he can try a heal check for the previous round if want since he didn't do anything; or try to get one out of Ahz since you move before he runs off)

Ahz runs off in the same direction as Adoett, frightened as the seed begins to spread into him (Frightened for 3rnds).

Leah sends an arrow through BB5's center, leaving it now moderately wounded.

BB7 fires a volley at Goodberry, apparently still in range, though all of the flower-darts missed.

( next: Koko > Goodberry > [Adoett]* > Gorin > [Ahz]* > Leah )
( Adoett and Ahz double-moves due west on their actions; 40ft for Adoett and 60ft for Ahz )
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Re: Mission 2

Postby Mr_Praetorian » Wed Jan 27, 2016 9:43 pm

(Gorin thinks removing the seeds is a solid idea:
Heal to remove seed: 1d20+11= 29
Heal to remove seed: 1d20+11= 21)

"Back-up brother, you're still in range." He says to Goodberry.
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Re: Mission 2

Postby skychan » Wed Jan 27, 2016 9:48 pm



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