Page 38 of 41
Re: Part 3: Into the Citadel
Posted: Fri Jan 29, 2016 2:47 pm
by Zanaikin
Epicette's hair touches the one who grappled Daveed (#3), sending a burst of positive energy to entice him to back off.
( attack 18+6 = 24 touch; Healing Hex for 17 damage )
Re: Part 3: Into the Citadel
Posted: Sun Jan 31, 2016 1:30 pm
by littleangryman
Malorix steps forth and channels, with the intention of harming the undead. (3+3+5+4+6=21, DC 15 for half.)
Re: Part 3: Into the Citadel
Posted: Tue Feb 02, 2016 1:58 am
by Squall255
Henric is unphased by the creature's attempt at mind control.
Malorix stands at the bars, holding his shield and bastard sword together, and a wave of holy energy erupts from him, severly damaging all of the creatures. The blast is so strong that number 5 turns into a cloud as well.
Epicette's hair whips around making long coiling strikes, deftly avoiding Daveed's armor and strikes number 3, causing it too to turn into a cloud as Daveed is left standing there with some tattered robes lying on him.
Number 5's cloud begins moving past the group
At the end of the round, anyone who passes a DC 10 perception check notices some louder wailing behind you and see two incorporeal forms of horribly mangled human paladins with limbs broken in multiple places moving towards you with their arms outstretched.
Henric and Cernandlon are up. After they act, cloud #1 is going to move south and out of view under/through the closed doors, then Daveed is up.
#1: clouded
#2: clouded
#3: below half
#4: almost dead
#5: clouded
#6: below half
Re: Part 3: Into the Citadel
Posted: Sat Feb 06, 2016 4:38 pm
by Laharl
(Perception 1d20+12=16)
Seeing the ghostly figures approach, Henric reflexively blasts off a magic missile at the one in front.
(5d4+5=19 force damage)
Re: Part 3: Into the Citadel
Posted: Sat Feb 06, 2016 7:22 pm
by Sajuuk
(Don't really have much I can use against incorporeal enemies, so....)
Cernandlon uses his Protection from Evil spell-like ability, warding himself against the evil creatures.
(Move action to regain focus/switch active type to Undead)
Re: Part 3: Into the Citadel
Posted: Sun Feb 07, 2016 5:16 pm
by Squall255
Henric's missles hit the spectral warrior and seems to disrupt him, and Cernandlon gets his spell off without an issue. One of the clouds moves around the corner to the south.
Daveed is up.
Re: Part 3: Into the Citadel
Posted: Thu Feb 11, 2016 11:41 pm
by Mr_Praetorian
Daveed slashes at V4.
(single attack, CE active)
1d20+14= 24; 1d8+7= 11 [cold iron, good, magic, slashing]
AC: 30)
Re: Part 3: Into the Citadel
Posted: Wed Feb 17, 2016 12:47 pm
by Squall255
Daveed's scimitar comes down on the undead creature and he feels a strong resistance, and then no resistance as it turns into a cloud of smoke.
Number 6 glares at Malorix, and says "This isn't over!" before turning into a cloud himself. clouds 3 2 4 and 6 then move past the group. Number 2 disappears to the south.
Malorix and Epicette are up.
Re: Part 3: Into the Citadel
Posted: Sun Feb 21, 2016 7:28 pm
by littleangryman
Malorix has little he can do at this point beyond starting to chase them. Also informing the party: "He's right, this isn't over. We've got to find where their clouds are going or we're just going to be having this fight again in a day or so. Maybe less, I'm not sure."
Re: Part 3: Into the Citadel
Posted: Mon Feb 22, 2016 10:40 pm
by Zanaikin
Epicette isn't sure what she's supposed to do now as against a bunch of cloudy undead... she moves to behind Malorix and readies her hair (with its 10ft reach) in case either of the horribly mangled paladins rush up to attack.
( readied attack roll: nat5+7 = 11 touch <_< )
( Heal Hex: 23 positive energy )
Re: Part 3: Into the Citadel
Posted: Tue Mar 01, 2016 12:19 pm
by Squall255
Malorix makes it into position, and cloud #5 moves around the corner to the south like the rest of them. (Here be clouds label added to clarify where the clouded vampires seem to be heading)
The two spectres move up to attack. S2 manages to make it up to Malorix and reaches out with an icy hand, but is distracted my Epicette's wildly flailing hair (which fails to hit the undead ghost)
S1 alsso approaches and makes up for the first one's failure with a hand that reaches through Malorix's plate armor right to the tieflings heart. (Critical hit, take 13 damage and 2 )
Henric, Cernandlon, and Daveed are up.
Re: Part 3: Into the Citadel
Posted: Tue Mar 01, 2016 12:41 pm
by Mr_Praetorian
On his turn, Daveed rushes to the aid of his tiefling ally, his blade taking on a translucent glow as he brings it to bear against one of the spectres.
(Burn 1 MP for bonus move action, Swift action to make Radiance a +2 Flaming, Ghost Touch weapon, CE active, full attack vs. S1
Attack 1: 1d20+14= 24; 1d8+7+1d6= 12+6 [cold iron, magic, slashing]
Attack 2: 1d20+9= 23; 1d8+7+1d6= 12+3 [cold iron, magic, slashing]
AC: 30, touch 13)
Re: Part 3: Into the Citadel
Posted: Thu Mar 03, 2016 3:25 am
by Laharl
Henric points at the spectre Daveed hit and several force missiles launch out of his finger (Empowered Magic Missile).
5d4+5=17*1.5=25 force damage
Re: Part 3: Into the Citadel
Posted: Tue Mar 15, 2016 10:44 pm
by Sajuuk
(If S1 is still up, target S1. Otherwise, target S2)
Cernandlon lines up a shot and fires at the incorporeal creature.
(Attack [Disrupt Pattern, Psionic Shot, Deadly Aim, Vital Strike]: 1d20+18 = 23)
(Damage: 1d8+10+1d8+2d6+2d6+4 = 33 Magic, Cold Iron, Piercing damage)
Re: Part 3: Into the Citadel
Posted: Wed Mar 16, 2016 2:25 am
by Squall255
Henric's force missiles collide with the spectre and cause a disruption, allowing Cernandlon time to draw a good bead on the creature, sending an arrow sailing through the mutilated face. Daveed steps up and with a prayer to his blade, performes a flourishing X shaped double cut which causes the spirit to discorporate.
The rest of the vampire spawn clouds fly through the southern hallway.
Malorix and Epicette are up. (Knowledge Religion for more information on these incorporeal undead)