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Forums of the Coast • Part 1: The Crusader's March - Page 24
Page 24 of 27

Re: Part 1: The Crusader's March

Posted: Wed Sep 24, 2014 6:53 pm
by Sajuuk
[Full Attack]

Cernandlon shoots at G1.
(Attack vs G1 [Deadly Aim]: 1d20+12 = 22)
(Damage: 2d6+8 = 17 Magic piercing damage)

Cernandlon shoots at G3.
(Attack vs Target [Deadly Aim, Disrupt Pattern]: 1d20+12 = 29)
(Damage: 2d6+8+((2d6+3)/2) = 22 Magic piercing damage)

If G3 is still alive, Cernandlon shoots it. Otherwise, he shoots G4. [Shoots G3]
[Swift Action: Mythic Power - Distant Barrage]
(Attack vs Target [Deadly Aim]: 1d20+12+1 = 28)
(Damage: 2d6+8 = 14 Magic piercing damage, ignores DR)

Cernandlon also 5' steps towards the door they entered through.

Re: Part 1: The Crusader's March

Posted: Wed Sep 24, 2014 10:32 pm
by Squall255
Cernandlon's first arrow sends G1 rag dolling into the wall. His second and third land solidly in G3 and it looks severely wounded but it is still up.

Nuk gathers himself and smiles a bit at Daveed's surprise before attacking back. Apparently the demon found it's footing as the attack crits Daveed who notices the mace like weapon coated in unholy energy, dealing 39 damage (Smite, bypasses DR, rolled a nat 20 and a nat 17 to confirm) He would be shaken, but his faith that Sarenrae will see him through this keeps him strong.

Malorix and Henric are up. Henric's paralyzed this turn.

Re: Part 1: The Crusader's March

Posted: Thu Sep 25, 2014 1:02 am
by littleangryman
Observing that Daveed just got torn a new one, Malorix burns his other 4th level spell for a Cure Critical Wounds (Daveed is healed: 4d8+7=29.)

(Having been informed I get an AoO: 12+11=23, damage 10+3=13)

Re: Part 1: The Crusader's March

Posted: Thu Sep 25, 2014 1:12 am
by Laharl
Henric twitches.

Re: Part 1: The Crusader's March

Posted: Thu Sep 25, 2014 1:20 am
by Squall255
Daveed is healed!

G3, very upset about the new piercings that it did NOT sign up for, charges Cernandlon (Malorix gets an AoO, see his earlier post, G3 takes damage but is still up).
It manages to bite for 7 damage and I need a Fort save vs disease.

G4, seeing Malorix being all effective and what not decides to try to put a stop to it. However, it misses it's bite attack.

Cernandlon Epicette and Daveed are up.
Epicette is still Paralyzed.
Henric's paralysis ends after the ghouls attack.

Re: Part 1: The Crusader's March

Posted: Thu Sep 25, 2014 4:48 am
by Mr_Praetorian
Daveed grits his teeth as the half-fiend's blow connects, but otherwise holds his footing. Then, with Malorix's wave of healing, he straightens back into his defensive posture.

"You'll have to do better than that, fiend." He taunted, spitting some blood out to the side, before renewing his assault.

(Full attack vs, Nuk, Combat Expertise Engaged
Attack 1: 1d20+16= 25; 1d6+13= 18 [ignores DR]
Attack 2: 1d20+11= 26; 1d6+13= 17 [ignores DR]

AC: 25, 29 vs. Nuk)

Re: Part 1: The Crusader's March

Posted: Thu Sep 25, 2014 5:30 am
by Sajuuk
(Fort Save: 1d20+9 = 18)

Cernandlon 5' steps back away from the ghoul and refocuses himself.
(Move action to gain Psionic Focus, keeping active creature type as Outsider for Disrupt Pattern)

Cernandlon then shoots G3, expending his psionic focus to give the arrow more power.
(Attack [Deadly Aim, Vital Strike, Psionic Shot]: 1d20+12 = 26)
(Damage: 2d6+8+2d6+2d6 = 37 Magic piercing damage)

Re: Part 1: The Crusader's March

Posted: Thu Sep 25, 2014 11:04 am
by Squall255
Cernandlon makes his save and his arrow blasts G3 a full 5 ft over after killing it.

Daveed's Worldwound Walker traits actually negated 12 damage on that previous attack.

Both of Daveed's blows land though there is still that magical disruption negating part of his smite.

The half-demon retorts "As you wish!" and attempts to bring his mace like weapon down hard. Daveed is able to block it with his shield but he feels the hit ring through his arm all the way to the shoulder. The beast then swipes with the claws on it's off hand and snaps it's teeth at Daveed, though neither of them even connect with his armor.

Malorix and Henric are up. Henric is still silenced. G4 is untouched, Nuk is still holding his own ok.

Re: Part 1: The Crusader's March

Posted: Thu Sep 25, 2014 2:35 pm
by Laharl
Henric takes a quick step back, tries saying something, and grimaces. He then reloads and shoots.

Attack: Natural 1!
Damage: 1d6=6

(Henric is Gud At Shoot you guys)

Re: Part 1: The Crusader's March

Posted: Fri Sep 26, 2014 7:00 am
by littleangryman
Malorix is really tired of ghouls by this point, and makes his displeasure known to G4 (19+11=30(crit threat), confirm 10+11=21, normal damage 6+3=9, extra damage 7+3=10, 19 total)

Re: Part 1: The Crusader's March

Posted: Fri Sep 26, 2014 11:25 am
by Squall255
Malorix lands a good blow, weakening one of the ghoul's arms, but it is still up and quite angry with the tiefling. It tries to bite but misses, however it lands a claw in a hole in the cleric's armor dealing 4 damage and requiring a Fort save.

Epicette's paralysis wears off.

Cernandlon, Epicette, and Daveed are up.

Re: Part 1: The Crusader's March

Posted: Fri Sep 26, 2014 11:33 am
by Zanaikin
Finally regaining control of her limbs, Epicette decides to avoid braving any further ghoulish encounters and help with the half-friend instead, taking cover behind the wall and sending a sleep hex his way...
( Non-mythic auto-sleep for 1rnd. Will DC19 or fall asleep for 7rnds )

Re: Part 1: The Crusader's March

Posted: Fri Sep 26, 2014 11:34 am
by Squall255
The half-fiend collapses into slumber before Daveed (Hex triggers after Cernandlon's action)

Re: Part 1: The Crusader's March

Posted: Fri Sep 26, 2014 12:49 pm
by Mr_Praetorian
As Nuk begins to drop, Daveed brings Radiance to bear.

(CDG vs. Nuk
Damage: 2d6+26= 33 [ignores DR)

Re: Part 1: The Crusader's March

Posted: Fri Sep 26, 2014 12:58 pm
by Squall255
Radiance pierces the half-demon's skull and the creature ceases breathing.