Part 1: The Crusader's March

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Re: Part 1: The Crusader's March

Postby Mr_Praetorian » Tue Jul 15, 2014 6:35 pm

Daveed is too busy commanding the Paladins to do much else.
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Re: Part 1: The Crusader's March

Postby littleangryman » Thu Jul 17, 2014 12:50 am

Malorix buffs the paladins with a Bless spell (+1 to attack rolls and saves vs. fear, not like they need the latter)

EDIT: Well, some of them anyway...
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Re: Part 1: The Crusader's March

Postby Squall255 » Sat Jul 19, 2014 2:17 am

Daveed commander's like a champ and many more tieflings take arrows to their knees.

Aron Kir spends his round volleying with the other paladins

Malorix's spell bolsters the troops and they begin to hit a little harder (no OM increase but will be taken into account)

Henric's blast deals significant damage to the Dretch and Tiefling armies (1 damage to each army, decimating both of them)

Aravashnial puts up some wards to further bolster the troops against the incoming arrows

Irabeth is helping Daveed command by spreading word down the line

At this point the dretches begin surging forward and the tieflings advance slowly between shots at you.

The paladin barrage is strong as ever. Between the Paladins and the Rangers, and Henric, the tielfing force is down to about half it's original strength.

Then large 15-20ft tall billowing clouds of green smoke or fog seem to sprout up about 100ft away from your army, blocking you and your armies view of the enemy forces. and you can hear the cackling delight and excitement of the dretches blazing through the morning air. As the clouds take form, the bolts fired from the enemy seem to decrease in number.

Epicette and Cernandlon are up again

Spellcraft, or Knowledge[The Planes] to determine what happened.
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Look! He's a brainless, life-sucking god of death. At sunrise he'll vanish like a bad dream. ~Jigo (Princess Mononoke)

<Tal> Our chem teacher said it didn't really matter how we titled the graphs and tables in our semester prac
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Re: Part 1: The Crusader's March

Postby Laharl » Sat Jul 19, 2014 2:48 am

(Spellcraft 1d20+14=29; Know[planes] 1d20+15=32)

"That's around 30 Stinking Clouds. Dretches can do that daily, so that's only about a third of them."


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Re: Part 1: The Crusader's March

Postby Zanaikin » Sat Jul 19, 2014 4:02 am

( Spellcraft 6 + 18 = 24 )
( Know[planes] 2 + 12 = 14 )

"Stinking Cloud... that's a lot of Stinking Cloud spells," Epicette says in a normal tone to her group leaders.
She orders the Rangers to move back 30ft (to ~145ft from smoke wall) and ready a barrage when the enemy reveals themselves from the smoke...
( command check 8+3+2 = 13 )

Epicette herself stays 10ft in front of the Rangers formation.
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Re: Part 1: The Crusader's March

Postby Sajuuk » Sun Jul 20, 2014 12:45 pm

Cernandlon will move back with the Rangers and join in their barrage (kinda hard to do anything when I'm unable to see my targets).
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Re: Part 1: The Crusader's March

Postby Squall255 » Thu Jul 24, 2014 11:54 am

The Ranger army begins to make the movements but a few of the men are slow to react to the new orders as Epicette's voice is partially drowned by the shouting and cheering of the advancing enemy troops and are only able to retreat 20ft this round.

Cernandlon's aim is readied.

Your army hears the enemy advancing towards what sounds like the opposite side of the stinking clouds with a fervor. (Commander's: Sense Motive please]

Daveed, Malorix, and Henric are up
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Look! He's a brainless, life-sucking god of death. At sunrise he'll vanish like a bad dream. ~Jigo (Princess Mononoke)

<Tal> Our chem teacher said it didn't really matter how we titled the graphs and tables in our semester prac
<Tal> but i still lost marks for having a Table of +2 Undead Slaying and Graph of Destiny :(

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Re: Part 1: The Crusader's March

Postby Zanaikin » Thu Jul 24, 2014 1:56 pm

( sense motive 17+13 = 30 )
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Re: Part 1: The Crusader's March

Postby littleangryman » Tue Jul 29, 2014 4:26 am

(There's really not a whole lot I can do until this commander guy presents himself for his asskicking. Except...)

Malorix casts Prayer, giving himself and all allies within 40' +1 to all attack rolls, damage rolls, saves, and skill checks. Any enemies who happen to be in that radius take a -1 penalty on the same. This is a different type of bonus than Bless (luck vs. morale), so the troops I'm near still get that bonus too.
"Nothing is foolproof to a sufficiently determined fool."-someone

"Man up or I'll beat you with my Peace Prize!" - Switzerland (Hetalia)

"ERROR!!!!!" -warforged barabrian

"Me, I'm dishonest. And a dishonest man you can always trust to be dishonest. Honestly." - Captain Jack Sparrow

"And now... let us step out into the night and pursue that flighty temptress, adventure." -Albus Dumbledore

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Re: Part 1: The Crusader's March

Postby Laharl » Thu Jul 31, 2014 4:44 am

Henric falls back with the forces around him and lobs an acidball into the midst of where he estimates the dretches are now.

(7d6+8=24 acid, DC 19 Ref for half)


Once upon a midnight dreary, while I pron surfed, weak and weary,
Over many a strange and spurious site of ' hot xxx galore',
While I clicked my fav'rite bookmark, suddenly there came a warning, and my heart was filled with mourning, mourning for my dear amour,
"'Tis not possible!", I muttered, "Give me back my free hardcore!
...quoth the server, 404.-Bash.org

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Re: Part 1: The Crusader's March

Postby Mr_Praetorian » Thu Jul 31, 2014 7:09 am

Daveed orders the Paladins to volley once more (targeting the same area as they had the previous round), and then dismount and draw swords.

OM: 1d20+7= 18
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Re: Part 1: The Crusader's March

Postby Squall255 » Fri Aug 01, 2014 2:15 am

Henric's acidball soars into the clouds and disappears, though a surprised howl of pain is heard from the enemy ranks.

Malorix's spell further bolsters the paladins around him.

Daveed's orders are clear and followed to the best of each soldiers ability. The volley is lossed and some more screaming is heard. The men do their best to quickly dismount and about two in every three are able to draw weapons before the round ends. One wave of bolts emerges from the smoke, aimed in the general direction of the paladin army. some of the horses suffer a few shots and the front line takes a bolt. Daveed takes 1 point of damage from the hail of pointy wooden objects that are hurled at him from the smoke.

Epicette and Cernandlon are up.
(|)
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Look! He's a brainless, life-sucking god of death. At sunrise he'll vanish like a bad dream. ~Jigo (Princess Mononoke)

<Tal> Our chem teacher said it didn't really matter how we titled the graphs and tables in our semester prac
<Tal> but i still lost marks for having a Table of +2 Undead Slaying and Graph of Destiny :(

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Re: Part 1: The Crusader's March

Postby Zanaikin » Fri Aug 01, 2014 12:24 pm

Epicette orders the Rangers to withdraw back 15ft more (~150ft away from smoke wall) and ready shots at edge of smokescreen when the enemy comes out...
( Command: 16+3+2 = 21 )

( Activating combat style...)
( Readied Offense 12+1+1 = 14; +1 vs Evil Outsiders )
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Re: Part 1: The Crusader's March

Postby Sajuuk » Sat Aug 02, 2014 1:44 am

(Redone at DM's suggestion)

Cernandlon will move back with the Rangers and use his wand of Gravity Bow to buff himself.


ACTIVE BUFFS:
Gravity Bow (CL 1) - 10 rounds left
[PCs Currently At - Sailing The High Seas]
TODAY: Arodus 28, 4711
PARTY BUFFS ACTIVE: None










"No matter how difficult or absurd you make a puzzle, your players will find an even more impossible and preposterous way of solving it." - http://www.shamusyoung.com/twentysidedtale/?p=680
Titles: He Whose Hand Shapes What Is, Epic Destroyer of Loot, Creator of the Elemental Plane of Bishoujos.

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Re: Part 1: The Crusader's March

Postby Squall255 » Wed Aug 06, 2014 1:23 am

The rangers move back and get in formation and another bank of clouds pops up. This one seems centered about 5ft in front of Daveed, which grows to begin engulfing the front line of the paladins. The front line begins coughing but does not seem to be severely affected. You can hear the enemy advancing as well.

Daveed owes a Fort save.

Daveed, Malorix, Henric are up.
(|)
(|)





Look! He's a brainless, life-sucking god of death. At sunrise he'll vanish like a bad dream. ~Jigo (Princess Mononoke)

<Tal> Our chem teacher said it didn't really matter how we titled the graphs and tables in our semester prac
<Tal> but i still lost marks for having a Table of +2 Undead Slaying and Graph of Destiny :(


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