[3200XP awarded each]
Current XP totals:
Shigeru/Marty: 50,950 [Level Up to 9th]
Yuuta/Dave: 54,200
Terasaka/Judson: 64,190
Experience for Post-Mission 1
(Completed: convincing the Tougou clan)
(Completed: saving the Todoroki group)
[3000XP awarded each]
Current XP totals:
Shigeru/Marty: 53,950
Yuuta/Dave: 57,200
Terasaka/Judson: 67,190
Experience for Mission 2 Patrol Team Skirmish (Mission 2)
(Bonus XP awarded for taking down the officer before he could get a message out)
[3600XP awarded each, +720XP to Yuuta][+240XP to Terasaka for post-skirmish actions]
Current XP totals:
Shigeru/Marty: 57,550
Yuuta/Dave: 61,520
Terasaka/Judson: 71,030 [Level Up to 10th]
[Yumi levels to 9th]
All of members of the party may swap out a starting trait for the following (replacement, not bonus):
Exile Survivor: You receive a +2 trait bonus on saving throws vs fear, diseases, and poisons. You also receive a +2 trait bonus to initiative checks.
You have survived your exile to the Death Lands, making it out alive despite both the environment and its inhabitants' attempt to kill you.
All members of the party gains the following trait (bonus):
Reputation +1 (Mixed): You gain +1 bonus to Diplomacy, Intimidate (as well as saving throw DCs of fear inducing effects), and Leadership scores.
Shigeru gains the following title:
Inventor: Upon activating this title, you may use a known invention you have attempted before without using a hero point.
You're good at recreating the ideas you've came up with.
(see Innovation, in the rules section)
Shigeru adds the following to his list of inventions:
Tera Bomb: A massive bomb package created by grouping at least four bombs together, triggered either though a delay mechanism (e.g. Delayed Bomb) or by tossing another bomb in. A tera bomb deals the full damage of all bombs combined to anyone caught within 5ft and splash damage to up to double the bomb's usual radius (10ft, or 20ft for explosive bomb). When using a mixture of multiple bombs, certain damage types may cancel out one another (e.g. cold vs fire), and any direct hit status effects inflicted by bombs will on apply to the 5ft radius if at least four bombs were made similarly. Those caught in the blast receives a reflex save (DC = normal bomb DC + 2; +4 with at least 8 bombs).Statistics: Posted by Zanaikin — Sun Jul 17, 2011 4:37 am
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