Lawful Neutral Male Human Samurai 9
Abilities
Str: 16 (14(base) +2(level))
Dex: 14 (13(base) +1(lvl)
Con: 14 (11(base) +2(racial) +1(level))
Int: 13
Wis: 10
Cha: 13
[+5, +3, +1, +3, 0, +3]
Stats
Initiative: +6 (+4(dex) +2(trait)
Hero Points: 2
HP: 72/72 (9d10+18)
AC: 23 (10(base) +4(armor) +4(dex) +5(BDB))
[T-AC: 19] [FF-AC: 14]
DR: 4/Piercing, 4/-
Party Buffs:
+1 morale vs mind-affecting
+4 morale vs fear
+3 morale on charge attacks
Combat
BAB: +9/+4
BDB: +5 ((+9(BAB) +2(Base Ref))/2)
CMB: +15 (+9(BAB) +6(STR))
CMD: 29 (10(base) +9(BAB) +6(STR) +4(DEX))
Glaive: +18/+13, 3d10+10
[Attack Bonus: +8(BAB) +6(STR) +1(Mwk) +1(Weapon Training) +1(Weapon Focus)]
CE: +15/+10, +3 dodge to AC
PA: +15/+10, 3d10+19
Katana: +17/+12, 3d8+11
[Attack Bonus: +8(BAB) +6(STR) +1(Mct) +1(Weapon Training)]
CE: +14/+9, +3 dodge to AC
PA: +14/+9, 3d8+19
Saves
Fort: +10 (6(base) +4(Con))
Ref: +7 (+3(base) +4(DEX))
Will: +5( +3(base) +2(feat))
+4 morale vs fear, +1 morale vs mind-affecting
Skills (4(class) +1(Int) +1(Human)= 6/lvl)
Diplomacy: +12= 9(ranks) +3(CHA)
Heal: +3= 3(ranks)
Intimidate: +12= 9(ranks) +3(CHA)
Knowledge (History): +7= 4(ranks) +3(INT)
Knowleddge (Politics): +7= 4(ranks) +3(INT)
Perception: +6= 6(ranks)
Profession (Solider): +9= 9(ranks)
Sense Motive: +9= 9(ranks)
Survival: +3= 3(ranks)
Traits
Natural Born Leader (+1 to Leadership, +1 morale vs mind affecting for all followers)
Exile (+2 to Initiative)
Favored Class Bonus:
+1/4 to bonus to Banner Ability
Feats
Hu: Iron Will
HD1: Combat Reflexes
HD3: Weapon Focus (Glaive)
HD5: Dazzling Display
Cav6: Initiate of Two Orders
HD7: Improved Demoralize
HD9: Furious Focus
Class Abilities
1st: Order: Order of the Black Banner
1st: Challenge (Swift, +1 dodge to ac vs target, +3 morale to attack vs target if target attacks another creature, 1/day)
1st: Resolve (4/day)
1st: Stand Firm (+2 to CMD vs Bullrush, Overrun, Trip, and vs Trample)
2nd: Primary Order Ability: Aid Allies (Aid other bonus increases by +4)
3rd: Weapon Expertise (Glaive)
4th: Challenge (2/day)
4th: Weapon Training (Two-Handed)
5th: Banner (+4 morale vs fear, +3 morale on charge)
6th: Bonus Feat
7th: Challenge (3/day)
8th: Primary Order Ability
9th: Greater Resolve
Equipment (1047/1750)
Mastwerwork Glaive
+1 Katana
Katana
Great Armor (+4AC, DR 4/P, 4/-)Statistics: Posted by Mr_Praetorian — Thu Dec 23, 2010 10:36 pm
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