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Forums of the Coast Version 3.0!!!! (or is it 4? or maybe 5?) 2008-12-21T22:36:36 http://forums.druidsofthecoast.com/feed.php?f=3&t=855 2008-12-21T22:36:36 2008-12-21T22:36:36 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=13210#p13210 <![CDATA[Re: Battle of Lake Llavain]]>
Attacks [CE max, touch]:
40 (threat (NOT nat 20): confirm 32) , 29, 20
Damage:
27+1Con, 24+1Con, 30+1Con

AC: 98
Touch: 78

Statistics: Posted by Laharl — Sun Dec 21, 2008 10:36 pm


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2008-12-21T21:22:40 2008-12-21T21:22:40 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=13207#p13207 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Zanaikin — Sun Dec 21, 2008 9:22 pm


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2008-12-21T20:56:59 2008-12-21T20:56:59 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=13203#p13203 <![CDATA[Re: Battle of Lake Llavain]]>
Ulrich AP reroll's that last dispel check.:

(Sorry drew, you lost Greater Cloak of Courage)
Telebond to Teodor: "Derrovar was anchored. Give me your location."

Upon recieving the coordinates: "On our way."
Osmund dumps a Miracle (Sublime Chord side) into the Rod of Absorbtion, and Ulrich teleports both Derrovar and himself to Teodor's location. (60ft. from fighting)
This is followed by a move action away (sideways) from Derrovar (and any other units in the area) before re-establishing his AMF.

Statistics: Posted by Squall255 — Sun Dec 21, 2008 8:56 pm


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2008-12-20T18:17:28 2008-12-20T18:17:28 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=13165#p13165 <![CDATA[Re: Battle of Lake Llavain]]>
Teodor flies to 65' from Ariethil and readies an action to teleport away if Ariethil ports over to him (CE max).

"Oy, defector-chick-of-wangst! Yeah, you there, with the -- wait, stay in one place, godsdamnit! I'm trying to talk to you! Why don't you pick on somebody a little closer to your own power level? Mindless slaughter does get boring after a little while, how about something with a little more challenge?"

(Yes, I know this is [strikethrough]borderline[/strikethrough] suicidal.)

AC: 98
Touch: 78

Statistics: Posted by Laharl — Sat Dec 20, 2008 6:17 pm


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2008-12-20T07:06:51 2008-12-20T07:06:51 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=13154#p13154 <![CDATA[Re: Battle of Lake Llavain]]>
Derovarr spends the turn coordinating, and moving back.

Statistics: Posted by Mr_Praetorian — Sat Dec 20, 2008 7:06 am


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2008-12-20T06:44:53 2008-12-20T06:44:53 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=13150#p13150 <![CDATA[Re: Battle of Lake Llavain]]>
Derovarr... got left behind, with the similar anchored pull feeling.

In the meantime, Teodor continues to watch as Ariethil is ripping through the Pearl WMS, dropping two more mages during the last few seconds.

( party, go )

Statistics: Posted by Zanaikin — Sat Dec 20, 2008 6:44 am


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2008-12-19T23:24:07 2008-12-19T23:24:07 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=13145#p13145 <![CDATA[Re: Battle of Lake Llavain]]>
Ulrich then tries to cast Greater Teleport again. Same Coordinates.

Statistics: Posted by Squall255 — Fri Dec 19, 2008 11:24 pm


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2008-12-18T18:03:27 2008-12-18T18:03:27 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=13115#p13115 <![CDATA[Re: Battle of Lake Llavain]]>
Squall, post...

Statistics: Posted by Zanaikin — Thu Dec 18, 2008 6:03 pm


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2008-12-15T21:48:35 2008-12-15T21:48:35 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=13057#p13057 <![CDATA[Re: Battle of Lake Llavain]]>
AC: 98
Touch: 78

Statistics: Posted by Laharl — Mon Dec 15, 2008 9:48 pm


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2008-12-15T00:02:48 2008-12-15T00:02:48 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=13041#p13041 <![CDATA[Re: Battle of Lake Llavain]]>
[Telecomm]Derovarr: Blast it to the Abyss! Response time will be slowed, either myself or Commander Helge appear to dimension locked!

Statistics: Posted by Mr_Praetorian — Mon Dec 15, 2008 12:02 am


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2008-12-13T00:23:35 2008-12-13T00:23:35 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=13025#p13025 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Zanaikin — Sat Dec 13, 2008 12:23 am


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2008-12-12T22:53:26 2008-12-12T22:53:26 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=13023#p13023 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Squall255 — Fri Dec 12, 2008 10:53 pm


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2008-12-12T16:40:17 2008-12-12T16:40:17 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=13017#p13017 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Mr_Praetorian — Fri Dec 12, 2008 4:40 pm


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2008-12-12T16:19:01 2008-12-12T16:19:01 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=13014#p13014 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Zanaikin — Fri Dec 12, 2008 4:19 pm


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2008-12-10T05:24:43 2008-12-10T05:24:43 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12969#p12969 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Laharl — Wed Dec 10, 2008 5:24 am


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2008-12-10T05:18:50 2008-12-10T05:18:50 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12968#p12968 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Zanaikin — Wed Dec 10, 2008 5:18 am


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2008-12-10T04:52:03 2008-12-10T04:52:03 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12966#p12966 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Squall255 — Wed Dec 10, 2008 4:52 am


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2008-12-10T00:15:18 2008-12-10T00:15:18 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12955#p12955 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Laharl — Wed Dec 10, 2008 12:15 am


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2008-12-09T04:30:08 2008-12-09T04:30:08 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12948#p12948 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Zanaikin — Tue Dec 09, 2008 4:30 am


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2008-12-09T04:04:42 2008-12-09T04:04:42 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12945#p12945 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Mr_Praetorian — Tue Dec 09, 2008 4:04 am


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2008-12-09T03:31:04 2008-12-09T03:31:04 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12944#p12944 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Zanaikin — Tue Dec 09, 2008 3:31 am


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2008-12-09T02:20:38 2008-12-09T02:20:38 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12941#p12941 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Squall255 — Tue Dec 09, 2008 2:20 am


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2008-12-08T12:35:29 2008-12-08T12:35:29 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12936#p12936 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Zanaikin — Mon Dec 08, 2008 12:35 pm


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2008-12-08T05:14:18 2008-12-08T05:14:18 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12934#p12934 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Laharl — Mon Dec 08, 2008 5:14 am


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2008-12-08T03:04:10 2008-12-08T03:04:10 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12933#p12933 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Zanaikin — Mon Dec 08, 2008 3:04 am


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2008-12-07T23:31:17 2008-12-07T23:31:17 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12930#p12930 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Mr_Praetorian — Sun Dec 07, 2008 11:31 pm


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2008-12-07T21:35:18 2008-12-07T21:35:18 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12928#p12928 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Zanaikin — Sun Dec 07, 2008 9:35 pm


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2008-12-07T20:22:35 2008-12-07T20:22:35 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12927#p12927 <![CDATA[Re: Battle of Lake Llavain]]> Osmund then hits him with a heal spell (1/day ability)
Ulrich then releases a Chain Dispel at the three ShadowGuards who are clustered together (1d20+34 dispel check /buff)
Osmund then raises a Casting Array (7th level spell)
Ulrich uses a move action for a Song of power, and activates BoB (2 charges)
He then lets out a MDJ using Divine Booster at Ariethil.
Free Action to return AMF.

Divine Booster: for a +4 CL
MDJ CL: 25+5+4+7=41 need a 59%+ to AMF cancel
AP Reroll: (failure)

Shadow Guard 1:

Shadow Guard 2:

Shadow Guard 3:

223/223 HP
AC:77
Touch AC: 62
FFAC:62
AMF, 20% miss, 50% miss on Ranged attacks, Ray Deflection

Statistics: Posted by Squall255 — Sun Dec 07, 2008 8:22 pm


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2008-12-07T05:37:23 2008-12-07T05:37:23 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12926#p12926 <![CDATA[Re: Battle of Lake Llavain]]>
AC: 98
Touch: 78

Statistics: Posted by Laharl — Sun Dec 07, 2008 5:37 am


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2008-12-07T00:29:25 2008-12-07T00:29:25 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12925#p12925 <![CDATA[Re: Battle of Lake Llavain]]> hit1: 22
hit2: 22
hit3: 21
Vamp Touch heals 85(immediate to reduce by 10)
Net effect: Healed 20 points

73/223 HP
AC:77
Touch AC: 62
FFAC:62
AMF, 20% miss, 50% miss on Ranged attacks, Ray Deflection

Statistics: Posted by Squall255 — Sun Dec 07, 2008 12:29 am


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2008-12-06T21:12:32 2008-12-06T21:12:32 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12924#p12924 <![CDATA[Re: Battle of Lake Llavain]]> Hit 1: 10
Hit 2: 13

HP: 206/324
AC: 110
Touch: 78
SR: 29
PR: 36
Protection from Ranged: 750/750
Shield Points: (684/1000), (1000/1000)
(Hasted)
Auras: Defensive Commander (+6 dodge to AC), Melee Commander (+6 on attacks)
Stance: Pearl of Black Doubt (+2 dodge to ac for every failed melee attack, resets to +0 every round)

Statistics: Posted by Mr_Praetorian — Sat Dec 06, 2008 9:12 pm


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2008-12-06T20:56:40 2008-12-06T20:56:40 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12923#p12923 <![CDATA[Re: Battle of Lake Llavain]]>
Ariethil: "And that's coming from someone who hides within a chunk of adamantine!"

The elf then proceeds to pounce between Derovarr and Ulrich once again, casting Wraithstrike followed by 3 True Strikes consecutively in between attacks.
Attacks against Derovarr:
( hit: 81 damage )
( miss )
( miss )
( miss )
( miss )
( hit: 90 damage )
( miss )
( miss )
( miss )
( miss )

Attacks against Ulrich:
( hit: 91 damage )
( miss )
( miss )
( miss )
( miss )
( hit: 90 damage )
( hit: 86 damage )
( miss )
( miss )
( miss )

( If a single hit goes through, you take 95 damage from a Vampiric Touch spell [only takes damage from this once] )

She then teleports to about 45ft away from Derovarr and chugs down a potion.

( Drew & Squall : I need the damage feedback )
( next up : Dave )
( also Dave: you're still getting random banter from the comm. channel you tapped into, the coordinating voice is still there. Not much else interesting )

Statistics: Posted by Zanaikin — Sat Dec 06, 2008 8:56 pm


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2008-12-06T09:01:55 2008-12-06T09:01:55 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12911#p12911 <![CDATA[Re: Battle of Lake Llavain]]> (also, yes I made those saves, no natural 1s)

Ulrich's GDM hurls in and the guard also began registering in true sight that he was no longer invisible. Furthermore it seems like his skin also softened, amongst often changes just as subtle.

Two of the other Shadow Guards joined the fight against the one remaining Windstrider, and between three enemies surrounding it with slashes the final Haven soldier fell within moments. (yes those 3 are within 5~10ft of each other)

The last two Shadow Guards each pounces other one side of Teodor, flanking him and unleashing the fury of their blades, which seems to have done... completely nothing as Teodor easily evades them. Furthermore Teodor's True Seeing notices that they're back to visible, and the Guards seem to notice this as well, both of them leapt back 10ft and each pulls out a scroll to unleash an Orb of Force at Teodor, which he still manages to evade with... relatively little difficulty. The two Guards were obviously looking agitated now...

Statistics: Posted by Zanaikin — Sat Dec 06, 2008 9:01 am


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2008-12-06T17:30:06 2008-12-05T20:43:30 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12906#p12906 <![CDATA[Re: Battle of Lake Llavain]]>
"Come back here you coward!" He roared, eyes ablaze, as moved in to engage her once more.

(Move action to within 10ft of her, 1TU for +4 sacred to attack and 1d10 damage, standard to execute a disarming strike)

1d20(2)+60= Well, I tried.

HP: 324/324
AC: 110
Touch: 78
SR: 29
PR: 36
Protection from Ranged: 750/750
Shield Points: (684/1000), (1000/1000)
(Hasted)
Auras: Defensive Commander (+6 dodge to AC), Melee Commander (+6 on attacks)
Stance: Pearl of Black Doubt (+2 dodge to ac for every failed melee attack, resets to +0 every round)

Statistics: Posted by Mr_Praetorian — Fri Dec 05, 2008 8:43 pm


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2008-12-05T07:04:52 2008-12-05T07:04:52 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12899#p12899 <![CDATA[Re: Battle of Lake Llavain]]>
Anyway, he then drops his AMF and casts a GDM on the guard fighting the Windstrider, as Osmund casts CMW on Ulrich. He then reinstates his AMF.

(Also note that Areithil had to make a DC34 will saver per item.)

AC:77
Touch AC: 62
FFAC:62
AMF, 20% miss, 50% miss on Ranged attacks, Ray Deflection

GDM:

Statistics: Posted by Squall255 — Fri Dec 05, 2008 7:04 am


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2008-12-05T04:30:55 2008-12-05T04:30:55 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12897#p12897 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Laharl — Fri Dec 05, 2008 4:30 am


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2008-12-05T00:03:34 2008-12-05T00:03:34 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12891#p12891 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Squall255 — Fri Dec 05, 2008 12:03 am


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2008-12-04T16:21:27 2008-12-04T16:21:27 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12861#p12861 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Zanaikin — Thu Dec 04, 2008 4:21 pm


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2008-12-04T04:23:12 2008-12-04T04:23:12 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12844#p12844 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Mr_Praetorian — Thu Dec 04, 2008 4:23 am


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2008-12-04T04:18:41 2008-12-04T04:18:41 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12843#p12843 <![CDATA[Re: Battle of Lake Llavain]]> Counterspell Check: (after AP reroll):

Statistics: Posted by Squall255 — Thu Dec 04, 2008 4:18 am


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2008-12-04T03:52:06 2008-12-04T03:52:06 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12842#p12842 <![CDATA[Re: Battle of Lake Llavain]]> ( hit1 [crit]: 99 dmg )
( hit2 [crit]: 105 dmg )
( hit3: 74 dmg )
( hit4: 63 dmg )
( hit5: 52 dmg )

And as soon as the lightning-fast attacks began, it ended, as Ariethil vanishes once again and reappears before Ulrich and launching two consecutive pounces against him.
( Squall: post your ACs next time )
( attack1: 51 touch, 71 dmg )
( attack2: 64 touch, 66 dmg )
( attack3: 60 touch, 67 dmg )
( attack4: 51 touch, 64 dmg )
( attack5: 39 touch, 75 dmg )

( attack6: 56 touch, 74 dmg )
( attack7: 53 touch, 69 dmg )
( attack8: 61 touch, 79 dmg )
( attack9: 52 touch, 77 dmg )
( attack10: 51 touch, 80 dmg )

If any of those attacks hit, take an additional 52 damage as a Vampiric Touch gets channeled through into you (you only take this damage once). Furthermore, you can feel your wards surging as any of the strikes come in - the wards stays standing, but their power surge feels like it's burning the skin off you.
[ giveme the results and retributive amulet damage. Do remember Retributive does not apply to spells ]

Statistics: Posted by Zanaikin — Thu Dec 04, 2008 3:52 am


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2008-12-04T03:29:33 2008-12-04T03:29:33 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12841#p12841 <![CDATA[Re: Battle of Lake Llavain]]>
1d20(10)+67+(6 AP boost)= 83

Statistics: Posted by Mr_Praetorian — Thu Dec 04, 2008 3:29 am


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2008-12-04T03:24:41 2008-12-04T03:24:41 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12840#p12840 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by TheDude51 — Thu Dec 04, 2008 3:24 am


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2008-12-04T03:18:31 2008-12-04T03:18:31 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12839#p12839 <![CDATA[Re: Battle of Lake Llavain]]>
Ariethil then ports away from Derovarr and Samael to about 150ft away (225+ft from Ulrich), points her sword straight towards you, and yelled out "TAKE THIS!". A moment later, Samael felt a massive blast of pure magic completely overwhelm his position. His AMF died after only a split second, his wards crashed around him, and his magical equipment surged as they struggled under the spell's power (spellcraft: MDJ).
( Will DC 82 for each of your items )
( Drew: make a Will save for your Golem Armor. If that fails make saves for all your other items, if the armor holds then rest of your equips are safe... )

( not done yet... awaiting your updated AC )

Statistics: Posted by Zanaikin — Thu Dec 04, 2008 3:18 am


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2008-12-04T02:35:55 2008-12-04T02:35:55 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12837#p12837 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by TheDude51 — Thu Dec 04, 2008 2:35 am


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2008-12-04T02:02:30 2008-12-04T02:02:30 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12835#p12835 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Mr_Praetorian — Thu Dec 04, 2008 2:02 am


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2008-12-04T01:11:38 2008-12-04T01:11:38 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12833#p12833 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Squall255 — Thu Dec 04, 2008 1:11 am


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2008-12-04T00:43:11 2008-12-04T00:43:11 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12832#p12832 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Mr_Praetorian — Thu Dec 04, 2008 12:43 am


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2008-12-03T23:30:13 2008-12-03T23:30:13 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12831#p12831 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by TheDude51 — Wed Dec 03, 2008 11:30 pm


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2008-11-26T20:13:18 2008-11-26T20:13:18 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12804#p12804 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Laharl — Wed Nov 26, 2008 8:13 pm


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2008-11-26T19:06:38 2008-11-26T19:06:38 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12803#p12803 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Zanaikin — Wed Nov 26, 2008 7:06 pm


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2008-11-26T17:47:18 2008-11-26T17:47:18 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12801#p12801 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Squall255 — Wed Nov 26, 2008 5:47 pm


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2008-11-25T16:11:31 2008-11-25T16:11:31 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12794#p12794 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Laharl — Tue Nov 25, 2008 4:11 pm


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2008-11-25T03:57:22 2008-11-25T03:57:22 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12793#p12793 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Mr_Praetorian — Tue Nov 25, 2008 3:57 am


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2008-11-25T00:06:11 2008-11-25T00:06:11 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12786#p12786 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by TheDude51 — Tue Nov 25, 2008 12:06 am


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2008-11-24T20:14:39 2008-11-24T20:14:39 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12780#p12780 <![CDATA[Re: Battle of Lake Llavain]]>
The fighters then accelerated in, and the close perimeter mages as well as ship armaments opened fire. Four of them were shredded by the missile batteries, three more by the Vindicator's and Assault Skiffs' turrets, and the last five by a combination of chain reactions and the mages' defensive fire. However many of the fighters were already close or even within the outer perimeter by the time they were stopped, and their explosions rocked the formation. Many of the mage squads were ordered to shift positions as those with heavy shield depletion were withdrew inwards.

During the middle of all this, two more phase shots was fired by the Vindicator, and the second volley of war magic spells was unleashed to the south, but no-one could tell what happened over the explosions of the missile/fighter attack. Over the telecomm it seems Ceriele's squad was getting badly mauled by Ariethil's superior troops.

Then, the scene changed as Samael teleported the squad to the intended target location...

After a few seconds of readjustment, the squad notices they are now to the northeast of the 22nd brigade and directly south of approaching Crimson brigade. About ~300ft south of you, 4 Haven Windstrider section mages could be seen, and no enemies. However, it was obvious that the 4 were still under attack from invisible foes, presumably under Superior Invisibility. A number of dead mages and Asperi could be seen hundreds of feet below, still in the middle of falling towards the ground.

(Note: Not much point posting positions given the fact everyone keeps darting around, but it's an air battle so there's not really much issue with line-of-attack... once you get into True Seeing range)

( when you move closer, you notice about 7 Shadow Guards in Imperial uniforms plus Ariethil, scattered out in the area and assaulting the Windstrider survivors. Ceriele was also still around and under Superior Invisibility, but the Vice-Commander Canon was nowhere to be seen ).

( Dave's first... however since party members go one after another, depending on your actions it may not be necessary to wait for the others to post [shrug] )

Statistics: Posted by Zanaikin — Mon Nov 24, 2008 8:14 pm


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2008-11-24T18:34:25 2008-11-24T18:34:25 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12777#p12777 <![CDATA[Re: Battle of Lake Llavain]]>
Init: 34
No new buffs

Statistics: Posted by Laharl — Mon Nov 24, 2008 6:34 pm


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2008-11-23T23:32:14 2008-11-23T23:32:14 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12770#p12770 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by TheDude51 — Sun Nov 23, 2008 11:32 pm


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2008-11-23T18:12:57 2008-11-23T18:12:57 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12767#p12767 <![CDATA[Re: Battle of Lake Llavain]]> Ulrich casts Recitation on the last round before the teleport (DDC 45)
Recitation is a +2 Luck to Attack, AC, and Saves. +3 if you worship the Church of Misalin.

Statistics: Posted by Squall255 — Sun Nov 23, 2008 6:12 pm


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2008-11-24T01:15:26 2008-11-23T00:40:31 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12762#p12762 <![CDATA[Re: Battle of Lake Llavain]]>
Readied Actions:
EotO: cast Heal if indomitability is expended
Arjuna EotO: cast indomitability on samael if it is expended
Arjuna Immediate: cast greater deflection guard if attacked

Initiative: 28
AC: 84 (104 if GDG triggers)
Touch AC: 65 (85 if GDG triggers)

Statistics: Posted by TheDude51 — Sun Nov 23, 2008 12:40 am


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2008-11-22T03:02:54 2008-11-22T03:02:54 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12757#p12757 <![CDATA[Re: Battle of Lake Llavain]]>
also... initiative...

Statistics: Posted by Zanaikin — Sat Nov 22, 2008 3:02 am


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2008-11-23T18:27:38 2008-11-22T01:00:34 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12756#p12756 <![CDATA[Re: Battle of Lake Llavain]]>
Once on the deck of the Vindicator, Derovar summons his armor into his ring, casts Valiant Fury in himself, and readies to re-summon the armor once he's been teleported over to Ceriele's position.

HP: 324/324
AC: 86
Touch: 54
SR: 29
PR: 36
Protection from Ranged: 750/750
Shield Points: (684/1000), (1000/1000)
(Hasted)
Auras: Defensive Commander (+6 dodge to AC), Coordination Commander (+6/+6d6 on attacks Coordinated by Derovarr (i.e. charging, mass attacks against single opponents, etc)
Stance: Leading the Charge (+24 damage on charge attacks)
Initiative: 25

Statistics: Posted by Mr_Praetorian — Sat Nov 22, 2008 1:00 am


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2008-11-21T15:59:51 2008-11-21T15:59:51 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12750#p12750 <![CDATA[Re: Battle of Lake Llavain]]>
[telecomm] "We're under attahhHHH!!..."

[telecomm] Daethelar: "Comm lost with WMS Jade."

[telecomm] Ceriele: "Probably the same enemy response unit. I'll take my squad and intercept them!"

[telecomm] "Just lost Rowes, we can't figure out where the sniper fire is coming from! And our force sphere isn't stopping it!"

[telecomm] Daethelar: "WMS Cascade, withdraw, I repeat, withdraw back to strike group."

[telecomm] "Roger."

[telecomm] Aelisar: "Reserve Strike Group port over to Vindicator's position and give them some support! Derovarr, Cary, you have command of Reserve Strike in Ceriele's absence."

[telecomm] Ceriele: "In Patrons' name, that's Ariethil and her Shadow Guards assaulting us! Request backup! I repeat request backup at [rough position]"

Two Assault Skiffs and few hundred mages then teleported in all around the Vindicator, additional Asperi Dragoons incapable of teleporting and could not be fitted into the Airindale weaves then began disembarking from the Skiffs to form a close perimeter while the independent units formed the outer perimeter around all three ships.

Meanwhile Cary busy shouting onboard the Vindicator and pointing her sword to the south. "...hold! Enemy flight on approach from south! Swivel the turrets for Solid Fogs! Mages put up force walls and ready solid fogs if you can! Otherwise ready blasting and wait for my mark!"

(Spot DC50): Through the dispersing smoke left by the Retribution, you notice another fighter squadron and missiles (the fighters didn't hide it this time) on approach from the south, heading towards you and the Vindicator.

Statistics: Posted by Zanaikin — Fri Nov 21, 2008 3:59 pm


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2008-11-21T14:07:19 2008-11-21T14:07:19 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12745#p12745 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Laharl — Fri Nov 21, 2008 2:07 pm


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2008-11-21T13:16:48 2008-11-21T13:16:48 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12744#p12744 <![CDATA[Re: Battle of Lake Llavain]]> Retribution is going down! All crew and Banner attack group move to the Vindicator! If we don't get some support soon, we're going to have to jump out!

Statistics: Posted by Mr_Praetorian — Fri Nov 21, 2008 1:16 pm


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2008-11-21T06:44:10 2008-11-21T06:44:10 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12743#p12743 <![CDATA[Re: Battle of Lake Llavain]]>
The missiles struck in seconds, and even assuming the crew were fast enough, the only turret that could be brought to bear - the bow turret, had been deprived of its armament. The Vindicator fired its starboard broadside, but the angled shots and the missiles' high speed lead to a low accurate rate. The Retribution's missile batteries then opened fire, but all four of the missiles rushed through the storm of fire with its shields flaring and the warhead, lightly armored as it is, shrugging off what little punishment that did get through... and crashed straight into the Retribution's bow.
The Spell-Shields held as long as they could against the high explosive missiles, one hit, two hits, but when the third and fourth came in simultaneously, the ship's bow literally exploded, showering the entire deck with hull splinters and debris.
( 52 slashing/piercing damage, REF DC 20 halves - I think all of you can evade this easily, and if not the shields would absorb it )

Then the fighters came. The starboard's two remaining turrets managed to stop one each, while Samael's prismatic wall stopped four more fighters in a series of explosions, including all the ones aimed at the deck. But six broke through and slammed into the ship. Two of them crashed into the ship's bridge, the force of impact combined with the explosion overwhelmed the shields, breached the armor, and destroying the bridge itself. One crashed into the starboard missile battery, which once again managed to hold thanks to the Spell Shielding. The last three fighters impacted the ship's hull, their explosions punching through the armored bulwarks and into the internal compartments. The ship lurched heavily, then a second blast sounded deep within the Retribution as the core exploded. Shipwide communications had been completely wiped out on the spot, access to the lower decks were as gone as the bridge, and the Retribution quickly began to plummet towards the ground.

Despite the carnage, the remaining Crusaders and Warmages on the deck all survived thanks to the Prismatic Wall's cover.


Meanwhile...

[telecomm] Cary: "A phased shot won't catch much, but I guess it's better than nothing."

[telecomm] "This is Cascade, we're under sniper fire! I think! Berry just exploded without warning!"

The Vindicator then began to charge up its rune-cannon again, while to the south, four war magic arrays began to condense once more. The war magic spells completed themselves while the squad onboard the Retribution were still sorting out the situation. The Vindicator fired off its shot, completely unaffected by the Imperials' shrapnel barrage this time, which went into an Imperial artillery formation and burst. As the fire died, two smoking hulks could be seen plummeting down towards the ground below. In the south, two separate energy volleys were unleashed (spellcraft: cold & electric substituted fire storm) alongside two bursts of green rays (spellcraft: phalanx disintegrate), and the skies were dotted with bursts of flames.
( smokes around the Retribution made it impossible to figure out the general results, and only the spells were roughly seen by Derovarr and Teodor at all )

[telecomm] "There's a surprisingly high degree of coordination between their units here, providing counterfire for one another."

[telecomm] "Still, we nailed some vehicles this time."

Teodor notices at this time that the machine-like voice continued over the Imperial channels, giving out instructions detailed down to companies and individual platoons, sometimes even squads.

Statistics: Posted by Zanaikin — Fri Nov 21, 2008 6:44 am


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2008-11-21T03:10:17 2008-11-21T03:10:17 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12740#p12740 <![CDATA[Re: Battle of Lake Llavain]]> Retribution, Retribution, ready to shred them when they come into range. WMS Valiant, prepare to move in.

Statistics: Posted by Mr_Praetorian — Fri Nov 21, 2008 3:10 am


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2008-11-21T03:12:01 2008-11-21T02:53:27 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12739#p12739 <![CDATA[Re: Battle of Lake Llavain]]>
As soon as Samael sees the incoming fighters, he readies an action to throw up a Prismatic Wall between them and the Retribution's central deck section as they begin their final approach.

Concentration: 37

Statistics: Posted by TheDude51 — Fri Nov 21, 2008 2:53 am


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2008-11-20T23:35:52 2008-11-20T23:35:52 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12738#p12738 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Zanaikin — Thu Nov 20, 2008 11:35 pm


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2008-11-20T18:25:58 2008-11-20T18:25:58 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12726#p12726 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by TheDude51 — Thu Nov 20, 2008 6:25 pm


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2008-11-20T18:00:21 2008-11-20T18:00:21 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12725#p12725 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Zanaikin — Thu Nov 20, 2008 6:00 pm


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2008-11-20T17:36:41 2008-11-20T17:36:41 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12724#p12724 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by TheDude51 — Thu Nov 20, 2008 5:36 pm


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2008-11-20T04:51:18 2008-11-20T04:51:18 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12712#p12712 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Laharl — Thu Nov 20, 2008 4:51 am


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2008-11-20T03:51:52 2008-11-20T03:51:52 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12711#p12711 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Squall255 — Thu Nov 20, 2008 3:51 am


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2008-11-20T02:51:04 2008-11-20T02:51:04 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12710#p12710 <![CDATA[Re: Battle of Lake Llavain]]>
[Telecomm]: (Coughing) Blast it.. to the Abyss! Shot blocked at 100ft by enemy shrapnel! Heavy damage to frontal segments! Tell WMSs to watch out for shrapnel!

"Shift, full power to shields, and patch those gaps as best you can. Attack Group Storm! Give us some cover while we recover our forces! No more tactical shots until that artillery fire is halted!

Wills of iron, comrades! (rally 42)

Derovarr spends the next few minutes ordering around soldiers, rallying (42, 41, 40), and otherwise barking orders, trying to stabilize the situation.

HP: 276
AC: 83
Touch: 51
SR: 29
PR: 36
Protection from Ranged: 750/750
Shield Points: (684/1000), (1000/1000)

Statistics: Posted by Mr_Praetorian — Thu Nov 20, 2008 2:51 am


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2008-11-20T02:21:08 2008-11-20T02:21:08 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12708#p12708 <![CDATA[Re: Battle of Lake Llavain]]>

Meanwhile onboard the Retribution, the cannon charged in under a dozen seconds, but as the war magic array condensed in power, the nearest Crimson brigade artillery battery opened fire in rapid succession. But their delayed fire was hardly noticed in comparison to the REDEIN fighters that accelerated straight towards the ship from the south at breakneck speed closed in... which it quickly became apparent that all of them focused on the one closer ship - the Retribution (the d100 did not favor you this time).

The Retribution opened firing with its missile batteries and starboard side turrets, and two fighters were stopped cold by Solid Fogs while another four were shredded by the force missiles in under 200ft from the ship. The destroyed fighters exploded in midair, causing a far larger explosion than last time at Trias and battering the ship hull with their shockwaves. Three more fighters also exploded in a chain reaction, and the force of their detonation warped several outer hull sections and completely shattered the deck Force warding. Then the last three fighters crashed straight into the ship after firing only a single volley of plasma bolts...
The first one struck Retribution's starboard missile launcher, which was barely held by the Spell-Shield protecting it.
The second struck Retribution's bow, and once again the massive forward Spell-Shield flared to protect the vessel, but it held.
The third soared in from a shallow dive and crashed straight onto the deck, which was left vulnerable with the loss of the force warding. One of the Crusaders managed to jump away just in time from being hit directly, but was then hurled outwards by the explosion.

( everyone takes 316 points of ranged bludgeoning damage and fire damage - should be absorbed by your shields )
( then make a reflex save, followed by a strength check, results on table below )
( REF DC 30 succeeds w/ evasion: you duck onto the deck fast enough, and is now prone, no STR check required )
( REF DC 30 succeeds and STR DC 25 succeeds: you are pushed back by the force of the blast but manages to remain on deck )
( REF DC 30 fails or STR DC 25 fails: you get hurled out of the ship deck by the blast and thrown a good distance ).

The personal spell-shields prevented any casualties, but about half of the Golem Armored Crusaders and almost all of the warmages onboard were hurled off the deck by the explosion. But before anyone on deck could recover or collect themselves back together...

Shift: "FIRE!"

The Retribution unleashed the power of its Rune Cannon, but the Vindicator held off and cancelled its shot at the last moment, and at the same time the Imperial missiles and shells flew in and began detonating one after another, filling the entire area with consecutive waves of shrapnel. Retribution's shot managed to travel out about 100ft before detonating, suddenly engulfing the front of the ship in an explosive burst of silver flames. The force of the blast hurled the Retribution backwards as if a massive tsunami.

( if you were knocked prone: no damage )
( if you're still onboard: REF DC 32 or take 60 sacred damage and 60 fire damage [spell-shields doesn't stop sacred damage] )
( if you're hurled offboard: take 87 ranged slashing/piercing damage from shrapnel and 120 sacred damage & 120 fire damage from the explosion. You may half the sacred/fire damage (not the shrapnel) with a REF DC 36 save, but as you've yet to recover your motion properly: no evasion )
( if you got AMF up, ignore the sacred/fire damage )

Thanks to the protection of their Golem Armor, the Crusader that were hurled off took only minor shield drain from the shrapnel and completely ignored the silver flames. The warmages however were not so lucky, and most of them that were hurled off the deck were quickly immolated by the silver flames, their lives snuffed out in mere seconds.

Damage reports erupted onboard the Retribution. The bow hull sections managed to hold, a testment to their tough construction, but they were now severely damaged and several of them were almost pulverized. The Rune-Cannon turret lost its external amplifier, the engineer believe it will still operate, but will be considerably slower and less effective. The bow staff-gattling turret survived, but the exposed staves had been shredded, leaving the turret an unarmed piece of metal.

( after that... morale onboard the Sky Galleon noticeably drops... )

( post your results )

Statistics: Posted by Zanaikin — Thu Nov 20, 2008 2:21 am


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2008-11-19T22:09:52 2008-11-19T22:09:52 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12705#p12705 <![CDATA[Re: Battle of Lake Llavain]]>
"Get those shields powered up, and brace for enemy fire!" (Spot: 56)

Side Note: I probably should have posted this, but Derovarr will be using Battlefield Coordination to aid the airships and any WMSs that he can, in their attacks (+12 circumstance DC, +12 dodge AC).

EDIT: As the Sky Galleons begin to charge their shots...
[Telecomm] Derovarr: It may be wise to refocus some of our WMSs to firing at the Western-most forward brigade. From the looks of the enemies positioning, they might be preparing for a flank... Correction! Oblique Order! They're looking for local Superiority in the West!

Statistics: Posted by Mr_Praetorian — Wed Nov 19, 2008 10:09 pm


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2008-11-19T22:00:22 2008-11-19T22:00:22 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12703#p12703 <![CDATA[Re: Battle of Lake Llavain]]>
Aelisar: "The Crimson brigade artillery has yet to deploy against any target, if we strike at them now the mobile forces may be disastrously mauled if not annihilated. We only need to wait few more minutes before the circles open to pour through."

Ceriele: "But the battlemasters are taking losses too fast! At this rate..."

Kanaer: "They can't have the ammunition to keep up this kind of barrage for long!"

Aelisar: "...And we will not rush in impatiently only to face disaster. Do not worry my allies, there is still one more card to be played. In the meantime, we simply need the battlemasters to reach as close to the enemy as possible."

Daethelar: "Milady, that's..."

Aelisar: "We've been over this before, milord, and my decision stands final. Lord Strusler hesitated not to draw his final card in order to bring us an end to the First Great Alliance War, and I shall not tarnish the name of Arinydeth by backing out in cowardice!"

Statistics: Posted by Zanaikin — Wed Nov 19, 2008 10:00 pm


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2008-11-19T19:28:53 2008-11-19T19:28:53 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12701#p12701 <![CDATA[Re: Battle of Lake Llavain]]>
"It might be wise to commit the Assault Skiff strike groups as well. We need to take out that artillery before the battlemasters are entirely annihilated."

Statistics: Posted by TheDude51 — Wed Nov 19, 2008 7:28 pm


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2008-11-19T17:38:25 2008-11-19T17:38:25 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12699#p12699 <![CDATA[Re: Battle of Lake Llavain]]>
The Sky Galleons Retribution and Vindicator however, began charging up their engine for teleportation, and within a minute's time they teleported to about four miles west of the Crimson Brigade and immediately began to power up their Rune Cannons.

The first Imperial unit that showed sign of noticing the two new Sky Galleons that just teleported in was a REDEIN fighter squadron on patrol over the right wing of the Crimson brigade, and they quickly turned about, changing their vectors and rapidly accelerating directly towards the two Sky Galleons (distance: ~3miles).

[telecomm] Daethelar: "WMS Onyx, Pearl, Jade, Verdant, Cascade, prepare for teleport after the circles' completion, drop behind the Imperial center to the Crimson Brigade's left, Tactical Solid Fogs at will, priority given to enemy artillery units."

( if you have actions to perform while they're powering up the cannons, do it now )
( also, high DC spot check... )
( map updated )

Statistics: Posted by Zanaikin — Wed Nov 19, 2008 5:38 pm


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2008-11-19T13:24:02 2008-11-19T13:24:02 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12697#p12697 <![CDATA[Re: Battle of Lake Llavain]]> Retribution! Vindicator! Prepare to fire rune cannons!

Statistics: Posted by Mr_Praetorian — Wed Nov 19, 2008 1:24 pm


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2008-11-19T04:20:09 2008-11-19T04:20:09 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12692#p12692 <![CDATA[Re: Battle of Lake Llavain]]>
For the next minute, the Battlemasters continued their progress towards the Imperial line. With some careful coordination the Battlemasters once again spread out to a thinner formation, but the CBL attack wave has been noticeably separated into two different layers. At first after the missile strike, the Imperial artillery focused on targetting any denser-than-norm formation of Battlemasters that resulted from the emergency porting out from the shockwaves. But as the formation thinned the barrage returned to shredding the frontmost formations...

Daethelar: "CBL have reached nineteen miles from the Imperial line, however the CBL losses have just exceeded fifty percent, and the first wave has been heavily thinned out. The Crimson Brigade is continuing to shift towards the western wing, they should be coming into bombardment range within another few minutes."

Aelisar: "I think we should start readying the Teleportation Circles now."

Statistics: Posted by Zanaikin — Wed Nov 19, 2008 4:20 am


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2008-11-19T02:52:38 2008-11-19T02:52:38 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12691#p12691 <![CDATA[Re: Battle of Lake Llavain]]>
Meanwhile, the Battlemasters are continuing their untiring sprint forward at a speed of roughly two miles per minute, while being continuously pounded by Imperial heavy artillery and periodic focused volleys from their MLRS...

Statistics: Posted by Zanaikin — Wed Nov 19, 2008 2:52 am


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2008-11-19T01:19:27 2008-11-19T01:19:27 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12690#p12690 <![CDATA[Re: Battle of Lake Llavain]]> Vindicator.Daethelar, prepare to begin those teleportations on my mark.

Statistics: Posted by Mr_Praetorian — Wed Nov 19, 2008 1:19 am


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2008-11-19T00:59:59 2008-11-19T00:59:59 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12689#p12689 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Zanaikin — Wed Nov 19, 2008 12:59 am


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2008-11-18T23:26:35 2008-11-18T23:26:35 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12688#p12688 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Mr_Praetorian — Tue Nov 18, 2008 11:26 pm


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2008-11-18T22:54:23 2008-11-18T22:54:23 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12687#p12687 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Zanaikin — Tue Nov 18, 2008 10:54 pm


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2008-11-18T21:45:53 2008-11-18T21:45:53 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12686#p12686 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Zanaikin — Tue Nov 18, 2008 9:45 pm


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2008-11-18T21:14:13 2008-11-18T21:14:13 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12683#p12683 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Squall255 — Tue Nov 18, 2008 9:14 pm


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2008-11-18T14:05:39 2008-11-18T14:05:39 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12680#p12680 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Mr_Praetorian — Tue Nov 18, 2008 2:05 pm


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2008-11-18T07:33:46 2008-11-18T07:33:46 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12679#p12679 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Zanaikin — Tue Nov 18, 2008 7:33 am


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2008-11-18T22:52:27 2008-11-18T00:32:05 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12674#p12674 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by TheDude51 — Tue Nov 18, 2008 12:32 am


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2008-11-17T22:09:12 2008-11-17T22:09:12 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12671#p12671 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Laharl — Mon Nov 17, 2008 10:09 pm


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2008-11-18T00:49:51 2008-11-17T19:46:59 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12667#p12667 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Mr_Praetorian — Mon Nov 17, 2008 7:46 pm


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2008-11-17T19:25:05 2008-11-17T19:25:05 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12664#p12664 <![CDATA[Re: Battle of Lake Llavain]]> Statistics: Posted by Zanaikin — Mon Nov 17, 2008 7:25 pm


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2008-11-16T23:29:20 2008-11-16T23:29:20 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12656#p12656 <![CDATA[Re: Battle of Lake Llavain]]> BATTLE ORGANIZATION

BM Force 1
8,000 Battlemasters

BM Force 2
8,000 Battlemasters

BM Force 3
8,000 Battlemasters

BM Fodder Force
5,000 Battlemasters

BM Reserves
2,500 Battlemasters

Strike Group 1 (Tharivol [Killed])
4 Assault Skiffs (3 lost)
2 Airindale Mage Companies (heavy casualties)
2 Haven Mage Companies (heavy casualties)
20 Crusaders

Strike Group 2 (Vandria [Killed])
4 Assault Skiffs (3 lost)
2 Airindale Mage Companies (heavy casualties)
2 Haven Mage Companies (heavy casualties)
20 Crusaders

Strike Group 3 (Baelonna)
4 Assault Skiffs
2 Airindale Mage Companies
2 Haven Mage Companies
20 Crusaders

Strike Group 4 (Kanaer)
4 Assault Skiffs
2 Airindale Mage Companies
2 Haven Mage Companies
20 Crusaders

Strike Reserve (Ceriele [Killed])
2 Assault Skiffs
1 Airindale Mage Company
2 Haven Mage Companies
40 Crusaders

Attack Group Banner (Derovarr)
Sky Galleon Retribution [destroyed]
40 Crusaders
20 Warmages [17 lost]

Attack Group Storm (Cary)
Sky Galleon Radiance [destroyed]
Sky Galleon Vindicator
40 Crusaders
20 Warmages

WMS Units
Diamond
Onyx [lost]
Pearl
Jade [lost]
Verdant
Cascade [withdrawn]
Valiant

Unassigned: Kovis





alright everyone, buff up... and make any large scale buffs you need.

I highly recommend Kati use some war magic buffing. Chained spells may have a limit to their range and that it's absurd to try cram all those ppl in, so try Phalanx Chained.

The Battlemaster units have already went ahead to their front line positions, so don't even expect you can try crowding them together for a mass buff...
You have maximum of 20min for final preparations.

Statistics: Posted by Zanaikin — Sun Nov 16, 2008 11:29 pm


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2008-11-16T23:28:22 2008-11-16T23:28:22 http://forums.druidsofthecoast.com/viewtopic.php?t=855&p=12655#p12655 <![CDATA[Battle of Lake Llavain]]> BATTLE MAP: http://zanaikin.major-arcana.org/upload ... lavain.jpg

INITIATIVES:
Derovarr: 43
Ariethil: 39
Teodor: 34
Ulrich: 24
ShadowGuards x 3

AURAS
Derovarr: Defensive (+6 to Dodge AC), Coordination (+6/+6d6 on attacks Coordinated w/ Derovarr), Greater Cloak of Courage, Strategic Guidance +1

STATIS
DEROVARR:
Buffs: Greater Spell Immunity(Disintigrate,Fireball,Firestorm,Shivering Touch,Ray of Enfeeblement,Power Word Petrify,Harm,Power Word Stun)[DDC54], Energy Immunity(Energy, Electricity)[DDC54], Recitation[DDC45], Empowered Mass Protection from Ranged[DDC43] x 2, Empowered Fortunate Fate[DDC43], Empowered Greater Insignia of Warding[DDC43], Valiant Fury[DDC30]

KATI:
Buffs: Greater Spell Immunity(Disintigrate,Fireball,Firestorm,Shivering Touch,Ray of Enfeeblement,Power Word Petrify,Harm,Power Word Stun)[DDC54], Energy Immunity(Energy, Electricity)[DDC54], Recitation[DDC45], Empowered Mass Protection from Ranged[DDC43] x 4, Empowered Fortunate Fate[DDC43], Empowered Greater Insignia of Warding[DDC43], Empowered Visions from the Future[DDC43, PH2], Energy Immunity(Negative) [DDC43]

SAMAEL: *SPLAT*

TEODOR:
Buffs: Greater Spell Immunity(Disintigrate,Fireball,Firestorm,Shivering Touch,Ray of Enfeeblement,Power Word Petrify,Harm,Power Word Stun)[DDC54], Energy Immunity(Energy, Electricity)[DDC54], Recitation[DDC45], Empowered Mass Protection from Ranged[DDC43] x 4, Empowered Fortunate Fate[DDC43], Empowered Greater Insignia of Warding[DDC43], Technomagic Interface[DDC32], Heart of Earth[DDC25], Shaped Antimagic Field

ULRICH:
Buffs: Greater Spell Immunity(Disintigrate,Fireball,Firestorm,Shivering Touch,Ray of Enfeeblement,Power Word Petrify,Harm,Power Word Stun)[DDC54], Energy Immunity(Energy, Electricity)[DDC54], Energy Immunity[DDC54], Soul of Light[DDC49], Healing Lorecall[DDC49], Recitation[DDC45], Empowered Mass Protection from Ranged[DDC43] x 2, Empowered Fortunate Fate[DDC43], Empowered Greater Insignia of Warding[DDC43], Shaped Antimagic Field(Permanent Emanation)

Statistics: Posted by Zanaikin — Sun Nov 16, 2008 11:28 pm


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